Woflenstein 3D, which was released in 1991, was very limited. There could ONLY be 90 degree turns (corners), every room was the same height, and every room was the same brightness. So different lighting is already taking advantage of Source, in addition to using actual geometry/models instead of the old sprites.
nice man :)
i like the graphic style it's very original and doesn't look like normal source mods, you reach your goal with that :)
i dont know :P it looks great but just dosent feel like youre taking advantage of the source engine,
are you new to mapping for source? or is this the look youre going for
It's a map for wolfenstein.... not half-life 2.
so you're saying this is not on the source engine?
Woflenstein 3D, which was released in 1991, was very limited. There could ONLY be 90 degree turns (corners), every room was the same height, and every room was the same brightness. So different lighting is already taking advantage of Source, in addition to using actual geometry/models instead of the old sprites.
listen, its just good to know there's a mini-gun XD
lol, actually it looks incredibly accurate to the original game....i have to say i like it.
some of the images look a little 'fuzy' is that on purpose?
Thanks! what does it mean "fuzy"?
No, that's just the awful ModDB compression.
all the guns must be in the center like the real wolfenstien .