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Understanding the mod's basic gameplay is as simple as knowing what "Sc.R.a.P" stands for : Scavenge, Retrieve and Process. At the beginning of each round, a list of prop_physics (loot) are scattered in the level, and a list given to each player from two opposing team, the Combine and the Rebels. Players run around the level, search for the item (no RADAR!), use the gravity gun to pick up the loot and return it to their friendly assimilator. Once they drop the loot there, the assimilator will process that item, and literally spit out a reward (weapons, health...) Also, as the mod progresses, we want to add variations to the whole scavenger hunt theme of the game by adding different types of rounds that are randomly selected by the game during an online experience - - ScRaP Run - the basic scavenger hunt gameplay -Omega Game - 1 person from each team is chosen as a target, the players from the opposing team have to kill this person and return their corpse to the Assimilator...

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Report RSS Bonaventure Subway Station (view original)
Bonaventure Subway Station
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JoffL
JoffL - - 433 comments

Looks good

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CyberMan
CyberMan - - 79 comments

looks boring too

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Description

A beta version of a Map that is currently
underconstruction. The map is based on one of the
busiest subway (we called in metro here) stations
in Montreal. Apart from textures and missing
escalators, the map is an almost exact replica of
the subway station. Eventually, I will start to
add destruction and damage to the level, to give
it some z-axis fighting, obstructions (both visual
and physical to hide the loot) and variety.