All noted Changes:

Version 0.9 GFX:

- Changed Blink and Sprint Bar and icons.
- All smoke is white.
- All (none camera) monitors have a glow effect.
- Replaced all 895 pics.
- Changed the Keycard & Medkit INV icons and the Onmicard texture.
- Changed the Radio & S-NAV Icons and UI.
- Changed the Warhead Document.
- Changed the Menu and related UI.
- Changed some Achievent icons, titles & descriptions.
- Added new Loadingscreens.
- Small modifications on some NPC looks and Speeds.
- Changed Map textures to be more like SL.
- Added SCP-207 to 294.

Version 0.9 SFX:

- Changed Stuff in the Intro.
- Intro and Ending Voices are TTS :)
- Replaced all MTF announcements with CASSIE from SL.
- Changed all door sounds in a way.
- Changes to Endings.
- Changed all Button sounds in a way.
- Changed all music.
- Changed most radio stuff.
- Changed some SCP sounds.
- And a few more details.

Version 1.0 Additions:

- ALL 035 Sounds are changed (Well... I recored them so, they're really quiet and I sound bad :/ )
- ALL 049 sounds are changed (049 is now TinyyTonyy)
- The intro and endings are finished up, like I wanted them to be.
- Changed Door textures
- Changed Character textures to seem to be more like SL.
- Changed some documents for SCPs, that are in SL. (And the orientation leaflet.)
- Changed more SFX & GFX details you may not notice.

Version 1.1 Changes:
- The 939 Lure sounds are now "mmmmmmBARK".
- 096's trigger sounds are renewed.
- Changed 012 a bit.
- 035 voicelines are now really distorted to represent someone with a terrible mic.
- Keycard textures updated.
- Medkit (and S-NAV) Textures updated.
- Some more Documents updated.
- The Menu and GUI have been greatly updated.

Version 1.2 Changes:
-Fixed the whole new ambiance from last version.
-SCP-079 new voicelines in CASSIE voice.
-Small change to \096\ElevatorSlam.ogg
-Optimized 173 walking sound.
-012 is just a bit less lound.
-Updated surface skybox.
-Put different Image on that one badge.
-Changed the Leaflet text to a small info of some details (in german) >:)
-1499 Inventory Icon is now 286.
-Trench Plane has new "eye".
-Changed 5 SCP Containment Images.
-Updated Intercom Sign.
-PD looks more the same now.
-049 Death sound is now the normal one.
-Changed Shlash sound to 939 Growl.

-Mainly, I redid all of MTF's Voicelines, bc I did something with my mic and I don't sound awful now. (I realise they are a bit quite.)
-Did same for a poor janitor, guard & guard.
-Intro & Gate A got some additions.

Version 1.2.1 Changes;
- Did a bit with the monitors.
- Added SL Click sound for clicking :)
- Containment Symbols are now the access level icon from SL.
- NV Goggles are now (green) Flashlights.
- Jim Gonzales is actually Wavepoole.
- Gave the intro Guards some child screams.
- Fixed the Keycard textures.

V1.3 Changes:

-Redid the Monitors.
-Tiny change to mastercard/chaoscard.
-Tiny change to pill inventory icons.
-The drawing from the Teddy SCP in HCZ is now a meme.
-Tiny SCP-1025 Page Textures.
-Some Achievement Icon changes.
-Some Texture and sign Changes.
-hUbErTsCp?
-Fixed a few Loadingscreens.
-The Tesla Texture is now much more accurate.
-SCP-173 now has an image of Matthew on it's face.
-Tiny improvements to the music quality.

-And almost all documents are different!


V2.0 changes:

-Removed almost all CB drinks from SCP-294 and reworked/added some other Stuff including: SCPs 018, 207, 500 & 330 + the two grenades :)
-Changes to Achievement names and all images.
-Changed the hole in the wall to the christmas tree :D also changed the exchange sounds to the jingle bells from the game.
-SCP-268 Skybox is now the normal night skybox from the surface.
-Bad Smoke now has a subtle green tint and good smoke is less opaque.
-Bullet holes are now yellow like in SL.
-The "Telekill Alloy" is now "The Blacklist"
-Some HCZ walls are now darker, HZ walls more saturated and LCZ walls are also darker.
-Made the Tesla lightning a bit more saturated and WindUp sound a small bit louder.
-The nostalgia sounds are now parts from FFOE.
-Edited & changed the SCP-268 sounds, 1048A sounds, 205 sounds, 513 sounds, 035 sounds, 205 sounds, some room abience, door sounds, PD sounds, 018 sounds, Forest ambience, 1123 ambience & sounds, 914 ambience, 066 sounds, 895 sounds, 035 sounds & a few other sounds.
-Replaced all 25 "Commotion" sounds with SL gameplay.
-More Intro changes with 7 different neat CASSIE annoucements.
-Updated Loadingscreen Texts taken from the SL wiki.
-Edited the credits and added two loadingscreens.
-Edited a few NPC and map textures.
-Changed some more Gate A & B sounds.
-Replaced the Femur Breaker scream with the April Fools 2019 Femur Breaker Scream from SL :D. (And his idle is hella loud so don't wait :P)
-Completely changed the Skull leaflet now and replaced the german voiceline with hubert talking about fireing you in polish.
-SCP-106 is now Starcat and all sounds relating to 106 is Starcat talking stupid stuff.
-The Radio channel 3 plays two more songs.
-Buffed NPC speeds.
-SCP-268/1499 has a distant Country Roads playing.
-SCP-012 song is now recognizable (and loud again.)
-More changes to signs.
-All new general & zone ambience.
-Minor changes to menu textures.
-The annoying Horror0.ogg is now replaced with a short electric bass extracted from FFOE because why not.
-The two other doggos now have their own set of soundboards.
-Items are now silent like in SL.
-Hand Icons are now the little dot and item pickup ring from SL.
-Polished the S-NAV/Tablet & Radio a bit.
-The Buttons finally look like they do in SL.
-Redid the MTF Annoucements.
-Intro & other Character sound improvements.
-Made Cameras and other objects look like in SL.


Details from all versions that were previously unnoted:

- pocket dimension holes in lcz have scp sl sounds
- the Skull SCP final shot by the nazi has the USP sound
- the suicide shot from the guard in the WC has the MP-7 silencer sound
- The loading finished sound has a manually added lag similar to how it automatically happens in SL.
- All 5 channels of the radio have different audio.
- 106 Recontainment has a CASSIE announcement afterwards.
- 066's eric sound is .g7
- Coffin SCP has different ambiance.
- The Corner of your Eye SCP makes no sound when entering it's chamber.
- Glass breaking sound switched with the one from SL.
- The Sound of the body falling from the celing in LCZ is the falldamage sound of SL.
- LCZ Sinkholes have the sound from SL.
- Elevators have to sounds from SL.
- Tesla gate windup sound is louder like in SL.
- Heavy Doors are darker.
- Servers have more Contrast.
- Helicopter sound is from SL.
- 914 does have the (unfiltered) sound from SL (wich is the old sound from CB) and the doors are silent.
- Access Denied Sound is shorter and the same for all three lock types like in SL.
- Your Footsteps are the same no matter where or how you walk.

(I've still missed just a few tiny details that may later be entered in here aswell.)


Version 3.0:

-All new SCP-173 sounds and model (Chamber, Vent, Horror & MTF containing it too).
-New 268/1499 Enter & Exit sounds and ported in a model SCP-268.
-New 294 sounds for the 207 & 500 drink and SCP-207 model and icon for cups plus a "Tantrum" drink.
-914 doors have sound again and new player in 914 sounds.
-New Item pickup and keycard/scanner use sounds.
-New gunshot sounds.
-New Tesla gate sounds and texture (also removed the caution sign on the floor).
-New Radio texture, sprite, icon, switch sound, channel 2 message & song that will play.
-New 1123 touch, music, horror & gunshot sound.
-New bathroom suicide guard gunshot sound.
-New 1048-A Growth sound.
-New 427 sounds.
-Changed up most Horror sounds.
-New Eye icon and removed sneak icon
-Bullet holes are back and tantrum stains inside 173 cell; hazmat suit
-New inventory icons for pill, eyedrops & playing card.
-New texture for medkit, vest/body armor, gas mask & hazmat suit. Same with their icons.
-New battery icon for the night vision goggles.
-Both keys are now keycards and 860 has an icon on it.
-Batterys are now ammo boxes.
-New adrenaline texture.
-Night vision goggles/flashlights are now night vision scopes.
-The navigator/tablet is now a workstation and the gas mask a sniper scope (with a light armor icon) xd.
-Whole new menu now actually accurate to SL.
-New camera screen texture and redid the cameras in the surveillance room.
-Small changes to the orientation document and class-d cells.
-New smoke sprite, new pipes texture and different generator sound.
-Gave Class-Ds, Scientists, Zombies, NTF & Guards a SL accurate color/texture.
-New Checkpoint monitor screen, the color for the finger scanner and a few more signs.
-New loadingscreen background and changes to some loadingscreens.
-Changed some of the older lower effort documents.
-Removed the breathing sounds of the player.
-The 268/1499 dimension now only has PD textures.
-A bunch of changes to the intro and a bit of ambience.
-Changed the old badge and ticket into something.
-Updated a few things in the endings.
-HCZ doors now have the same sounds as all other doors and 079 has a better X.
-New pipe, misc & tilefloor textures plus new whitewall bumpmap :).
-Minor changes to achievements.


Version 3.1 Changes:

-Bumpmap on LCZ walls is less intense
-Menu overhall yet again
-939 footsteps are now silent :)
-You can now find the codes for the 035 room and the offices of [DATA EXPUNGED]
-Messed with rooms.ini and some rooms now spawn in different zones or not at all
-SCP-914 refining sound is more accurate
-New HCZ walls
-Blue glass texture
-2 new loadingscrees and others updated
-Updated 2536 and 012 textures
-New SCP-2531 sounds
-Tiny bit more variety in 173 jumpscare sounds
-Refuse1.ogg in the intro is new
-Blue medkit is not a medkit anymore
-New breathing sound
-Put sounds from 2176 and 244 into some stuff
-Two new drinks in SCP-294
-Plus some minor stuff to like SCP sounds, etc


Version 3.1.1 Changes:

-SCP-372 is now SCP-018.
-939 now got a quiet default chase music.
-Small additions to PD sounds.
-Tons of new 1048 artwork.
-Three new cam screens in the surveillance room and some random monitor somewhere.
-Better 865 pics.
-049-2 now have the sound from the marshmallow man.
-Fixed the SCP-2176 Loadingscreen.
-Edited the pipe textures a bit.
-The forest now looks more like the surface area and has the default footstep sound (I also broke the leaves).
-The clipboard and wallet now look a bit like the 330 candy bag.
-The Doctor L notes are now stuff, yay + 6 other random documents.
-Made the 012 earrape shorter and quieter.
-Minor audio change to the gate B nuke ending.
-066 now has two different pitch REEEs.
-The femur breaker button now has the text from SL.
-Made 173 not kill your ears anymore.


Youtube Videos on this mod I could find:
BattleForge: Youtu.be
TinyyTonyy: Youtu.be (Full Twitch Highlight: Twitch.tv)
ARipeBanana: Youtu.be
Craiguuu: Youtu.be
Matthew David Productions: Youtu.be

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
Version 3.1.1

Version 3.1.1

Patch 3 comments

Quarantine. Version 3.1.1 changelog: ...

Version 3.1

Version 3.1

Patch 2 comments

Another holiday, another version!

Version 3.0

Version 3.0

Full Version

A bunch of new stuff after SCP:SLs Parabellum update. The ZIP file is now 1 Gigabyte! :O

Anniversary V.2.0

Anniversary V.2.0

Full Version 2 comments

Huh, one year ago I uploaded the first version of this mod. A lot has changed since then (especially in this version). Btw, I'm super happy about any...

SCP-CB-SL V1.3

SCP-CB-SL V1.3

Patch

Here comes another one!

SCP CB SL V1.2.1

SCP CB SL V1.2.1

Patch

Anything I think of to do with this mod I will do eventually.

Post comment Comments  (0 - 10 of 37)
Nexus_Jensen
Nexus_Jensen - - 3 comments

Bro, will be cool if this mod will be updated with newest SCP-939 and others...
Also please add something.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,655 comments

Oh and also since a lot of people call the plants in light containment zone “weed” or “420-J” why not grabbing the plant’s texture and put it on 420-J’s model

Reply Good karma Bad karma+1 vote
normalplayer99
normalplayer99 - - 23 comments

oh and 966 as marshmellow man

Reply Good karma Bad karma+2 votes
normalplayer99
normalplayer99 - - 23 comments

alright since scp sl has a 11.2 i got an idea for the scp-1853


replacing it for the eyedrops

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,655 comments

If you can change the modeling of security guard and Nine Tailed Fox to SL...That will be very interesting

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,655 comments

Why Did Changed The Ulitmate Edition?

Reply Good karma Bad karma0 votes
0JP1 Creator
0JP1 - - 27 comments

I may port the mod to the ultimate edition in the future.

Reply Good karma+1 vote
Guest
Guest - - 689,655 comments

Yo please make 372 as 018 it would be a perfect thing just make 372’s model a ball and make it red

Reply Good karma Bad karma+1 vote
0JP1 Creator
0JP1 - - 27 comments

That‘s a good idea, I‘ll note it down.

Reply Good karma+1 vote
Guest
Guest - - 689,655 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X