A mature overhaul of the entire game, not a total conversion in that the canon is retained, as are most existing units, but all sides are expanded greatly. Each country gets several new units, and everything is rebalanced with those in mind. There is a much greater sense of uniqueness to each country, and play styles will have to compensate for the relative strengths and weaknesses. The AI has received a dramatic overhaul as well. Gone are the days of boring skirmish games or co-op against computer players, the AI is genuinely BRUTAL! Coupled with the increased lethality of weaponry, every game is a challenge. For newbies to the mod, the MEDIUM setting offers the same intelligence, but at a slightly relaxed pace. Everything from new terrain, new decorative objects, new civilian structures and vehicles, and a bunch of quality maps are added to improve the general look and feel. Many of the all-new maps included are asymmetric or irregular, most take advantage of the new objects.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS new civilian units for beta4... so far (view original)
new civilian units for beta4... so far
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
DustinWolvs41
DustinWolvs41 - - 360 comments

Everything looks so nice! And it's a shame though, that Blackhawk could've been a useful unit for the Allied!

Reply Good karma Bad karma+2 votes
ATHSE Author
ATHSE - - 163 comments

Helicopters are terrible units for the RA2 engine to deal with... I wish it wasn't so, there could be additional interesting dynamics with them.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: