This mod, having been in development since release aims to bring back the epic feel and look of its predecessor- Forged Alliance. By scaling down most units and tweaking others, the overall look becomes much more impressive and realistic. Its not a walk down the street to the enemy's base anymore, but a marathon. This mod also brings back the drain-system of economy that Forged Alliance had to make the game much more strategic and fun.

Forum Thread
  Posts  
All Known Issues (Post yours here) (Games : Supreme Commander 2 : Mods : Scale Mod + FA Economy : Forum : Support : All Known Issues (Post yours here)) Post Reply
Thread Options
Oct 9 2010 Anchor

This post contains all known issues and lists them based on how easy / hard it is to fix them. Post your issues here if you don't see it on the list and want it fixed.

Colour code Key:

RED- Currently known to be impossible
ORANGE- Thought to have been impossible / Really Difficult
Light Orange- Time consuming, but not all that Hard
Green- Easily Fixed
Blue- Balance suggestions / recommendations

Current Known Issues:
-Range circles/ shield circles need to be thinner - Requires an edit to HLSL (which I cant do :( )
-The AI builds their base too far apart
-Selection boxes / hitboxes on some units need scaling
-Some Scaffold units etc. need scaling down
-Some units need their navigation radius (so they dont bump into other units) need tweaking

-Many units need weapon ranges tweaking


Resolve since 1.0
-Drains are now visible by a new UI widget
-Unit costs are now visable

Resolved Issues (since 0.78)
-Tarmacs for buildings 2x2 or less - fixed using new textures ripped from FA

-Granting Pause functionality to mobile construction units, - Fixed by GPG with path 1.23, (previously this had weird effects with scaffolds and build arms)
-Muzzle Flash effects have now been scaled down.

-Wreckage used to not give out mass upon being reclaimed
-AI used to only build 3-4 pgens MAX. This has now been fixed again.

Edited by: Shadowlord01

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.