"Scaedumar" means something like shadow - tales. Its a made-up word based on old scandinavien language.
The goal of this mod is to polish native game-play.It provides graphical and game-play changes for both early game play and mid to end game play,
combining a huge range of Open Source Kits and refined / self-developed scripts.
You will have the freedom to choose from a wide range of tactical options for battles and strategic planning, managing your kingdom and interacting with NPCs.

Features:

  • simple install through NSIS installer system
  • Polished Landscape (with LOD´s, ambient occlusion)
  • Polished Buildings (new normal-maps, LOD´s, ambient occlusion )
  • New Horses, Armours (all from Kits from the forum)
  • DiplomacyMod
  • Prebattle Deployment & Order, Weapon Type Switch, Order Skirmish
  • Camp Entrenchment
  • Unique Battlescenes and Bridge-Battles
  • Polished Reports (Companions Overview and JRiders Presentations)
  • Viewable Troop Tree (under Reports)
  • Fog of War
  • Deployable Pavise
  • Borderless Player-UI
  • Ambient SoundTrack
  • Deco Stuff like Turning Windmills, Sailing Ships
  • Reworked Weapon Proficiency Loss
  • Reworked Wound Recovery System
  • equipable, light-emitting, fire torch.
  • Factionized Merchant Inventory
  • Random Events
  • Exhaustion System for Map-Speed (this will forces the player to camp/rest in town regularly)
  • Sea Battle / Trade
  • Foraging
  • Horses react to Camels
  • Formations

The mod comes with a Manual located in the mod directory (Scaedumar Manual.pdf), you will find a more detailed list and more indepth informations about the features in there.

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"Scaedumar" means something like shadow - tales. Its a made-up word based on old scandinavien language The goal of this mod is to polish native game-play. It provides graphical and game-play changes for both early game play and mid to end game play, combining a huge range of Open Source Kits and refined / self-developed scripts. You will have the freedom to choose from a wide range of tactical options for battles and strategic planning, managing your kingdom and interacting with NPCs.

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Enjoy Scaedumar and many other great mods on Desura.

Beta release

Beta release

News

I am happy to announce that the beta version is finally available. It is still far from finished but i am satisfied with the current state. Most scripts...

RSS Files
Scaedumar beta 0.4

Scaedumar beta 0.4

Full Version 5 comments

This download contains a single exe installer (NSIS installer system) which will automaticly detect your M&B Warband folder and guide you through...

Post comment Comments  (0 - 10 of 72)
Xaliber
Xaliber

To mod authors: since the work is/was continued on Scaedumar 2, I guess this Scaedumar .4 beta is abandoned? Could I work on this? Is the source code open to public?

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Xaliber
Xaliber

Have been playing this with 1.667. Just remove the flora_kinds.txt in the Data folder though, unless you'd get trees everywhere.

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Soufian.
Soufian.

Does this work with 1.54?

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templarnordbyzantine
templarnordbyzantine

I believe so.

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doubleguy10
doubleguy10

Are the cities redone

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templarnordbyzantine
templarnordbyzantine

One is redone, (Praven.)

The Vaegir capital was in the works so it's a bit problematic.

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shinasuka12
shinasuka12

This is single player or multiplayer.?

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scandaldog
scandaldog

freelancer mod

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Arbuckle79
Arbuckle79

There are no gloves or boots in the shops any more?

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killercam
killercam

What does serving a lord's family do?

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