A minor mod. Buffs existing units, adds some new ones, and changes the tech tree.

Report abuse SotEF Beta v.0.7.2
Feb 22nd, 2013
8.29mb (8,692,360 bytes)
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A minor-ish patch to Saga of the Eastern Front, with fixed bugs and balance issues addressed, and a few new tweaks to the general gameplay.

This version is intended to fix a few issues from the previous version. A new version will come out soon, with more changes, but this version will cover the basic changes for the time being.
- Most spells can be queued
   - Can be queued using Shift then Command
- Gathering resources returns 6 min/gas, increased from 5 from before
- All peon training times decreased from 14s to 12s


- Unit size changed from Armored to Light 

 Mutalisk Cocoon:
- Armor increased from 0 to 5
- Unit size changed to Armored

- Antennae Upgrade removed.

- Armor decreased from 10 to 8
- Creates 3 from target unit
- Lifetime increased from 15s to 40s


- Fixed Supply cost back to 0.5

- Shields increased from 250 to 275:
- Weapon cooldown decreased from 30 to 27

- New Ability: Pulse Cannon
   - Deals 55 Psionic Damage for 30 energy
   - Range 8

- Maelstrom ability removed.

- Repulsor Cannon base damage increased from 8 to 10.
- NEW UPGRADE: Khaydarin Core
   - Increases Oracle starting energy by 25 and max energy by 100


 Spider Mines:
- Targeting Modified
   - Attacks all non-massive units within a range of 5
- HP increased from 20 to 40

- Base damage increased from 7 to 9
- Plant Trackers ability removed
- New ability: Maelstrom
   - Stuns all units for a short period
   - Researched at Machine Shop

- Health increased from 80 to 100
- Base damage increased from 16 to 20
- Fixed a bug where Firebats did 4x damage, instead of 2x

- Range increased form 6 to 8 

- Weapon name changed from Rapidfire Laser Battery to Shockwave Missile Battery
   - Splash damage removed
   - Base damage increased from 16 to 20
   - Weapon cooldown increased from 10 to 18
   - Range increased from 5 to 6

- Fixed a bug where non-organic units and buildings received damage

 Feel free to comment or PM me with any issues with this mod. Also, any campaign ideas anyone might have will be appreciated. (I have a storyline in mind, but any suggestions will be gladly accepted.)

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SotEF Beta v.0.7.2
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