A minor mod. Buffs existing units, adds some new ones, and changes the tech tree.
Saga of the Eastern Front Beta; Version 0.6.5. This version carries the previously mentioned balance changes plus a few more changes for several others.
This is a Beta Version of the mod. Some changes with this version:
- Added AI Scripts for Custom Games, Campaign scripts not yet supported.
- Modified Hotkeys for easier and more convenient access
- New unit quotes for Zerg Queen, Zerg Hunterlisk, Protoss Mothership, and Terran Spectre.
- Added the Custom starting screen
- Unit cost decreased from 50/150 to 50/100
- Regains Spider Mines ability
- Air attack removed
- Ground attack increased from 5+1 x4 to 16+2 x2
- Ground attack cooldown decreased from 15 to 10
- Splash area increased from 10/15/25 to 15/25/35
- Holographic Projections has been removed
- Base damage increased from 20 to 25
- Range increased from 8 to 9
- Movement speed decreased from 1707 to 853
- Inject Larva renamed to Spawn Broodlings
- Target criteria changed from only Larva to all Biological Ground Units
- Can't target massive units
- Range decreased from 9 to 8
- Base damage decreased from 40 to 30
- Cooldown decreased from 36 to 30
- The Arbiter has been removed from the game.
- Now considered a "hover" unit
- Ignores obstructions
- Can "jump" across terrain barriers, buildings, and other units
This is only a Beta Version, future updates will be coming up soon plus a campaign storyline. If you find any bugs or blemishes, or if you find any mishaps regarding this mod, please report them. Thanks.