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THIS MOD IS DEAD. The memory of your attempt to escape a elevator shaft which could have granted your freedom, but your victory was betrayed when you were arrested by the Metropolice, and sent to United Prison, gushes into your mind like a torrent of flame, bringing nothing but hate, anger, and sorrow. You soon awaken from a dark sleep within those dark, despairful walls, and you need to escape...

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Cheva96
Cheva96 - - 120 comments

Lightblock texture?

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{}TyPeR_H.S.D.T{} Author
{}TyPeR_H.S.D.T{} - - 112 comments

yeah i used metal texture and i used blocklight textures and comed out this

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freredarme
freredarme - - 4,357 comments

Use better lightmapscale !

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{}TyPeR_H.S.D.T{} Author
{}TyPeR_H.S.D.T{} - - 112 comments

i used lightmap scale its 3 units every where its just the angle taht looks pretty stupid

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jo291
jo291 - - 321 comments

Looks very nice!

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levan563
levan563 - - 872 comments

fix env_pojecttexture and use it...

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{}TyPeR_H.S.D.T{} Author
{}TyPeR_H.S.D.T{} - - 112 comments

yeah the problem is that you cant just add env_projectedtexture and hope that bugs will disappear the problem is that the players flashlight overlaps with env_projectedtexture and creates popping shadows
thats wy i dont put the env_projectedtexture

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{}TyPeR_H.S.D.T{} Author
{}TyPeR_H.S.D.T{} - - 112 comments

ah yeah now we are fixing env_projectedtexture so just have to wait until we will fix that issue

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i updated and ended the mission