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* A fan-made total conversion mod for Bethesda’s 1996 RPG Daggerfall.
* Updated engine that sits on top of your Daggerfall installation.
* Adds support for modern GPUs with smooth texture filtering, lighting, and extended color depth.
* Adds a modern control scheme and gamepad support.
* Includes integrated editor for extending and changing mod.
* Classic first-person RPG experience with an original main quest to play through.
* Dozens of side quests and books help you uncover the history of Hill Deep.
* Explore new above-ground locations and delve into freshly twisted dungeons.
* Discover new weapons, monsters, and more.
* Melt faces with a blistering arsenal of new spells.
* Totally free to download and play! (Both Daggerfall and Ruins of Hill Deep are free to download).
can't wait till you finish!!!
but how do you do to do the mod I meen what's the "logiciel" (I'm french) that you "utilise"
Hi XxNightwalk! The software works by reading the Daggerfall files into a new engine of my own creation. This allows me to use higher resolutions and do things the old game cannot. My engine is written in C# and uses the XNA Framework.
I hope I have understood your question properly. :)
Looking forward to more updates, tracking.