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Latest tweets from @dfinterkarma
Initial Unity 5 compatibility update now in git. T.co
8hours 14mins ago
Almost finished migrating audio system. I could swear the audio is noticeably clearer in Unity 5.
9hours 9mins ago
I have decided today is too hot to work. Blurgh.
14hours 48mins ago
I'm updating Daggerfall Tools to be compatible with Unity 5. The following post can be used to monitor progress. T.co
16hours 42mins ago
@dpgamingblog If it helps, you can install 5 to its own folder and run both versions side-by-side.
Mar 4 2015, 4:03am
The new Standard Shader is seriously cool. It's going to simplify my materials a lot, especially windows swaps. Emission maps FTW!
Mar 4 2015, 3:39am
I'm powering through the Daggerfall Tools for Unity 4.x to 5.0 conversion.
Mar 3 2015, 8:53pm
A brief article on what Unity 5 means for Daggerfall Tools for Unity. T.co
Mar 3 2015, 1:32pm
@dpgamingblog Insiders are saying these Unity changes have been in the pipe for over 8 months. Epic's timing seem a bit nefarious now.
Mar 3 2015, 12:47pm
@fusedotcore I got up at 2:30am to catch announcement, now I'm too amped up to sleep!
Mar 3 2015, 12:17pm