C&C: Reign of Steel is a re-envisioning of the Tiberian series, so it is completely separate from the original universe. However, some parts are still similar to the original - the appearance of GDI and Nod for example. Because I am not sticking with the original universe I can make major changes to the appearance and feeling of the game.

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0 comments by Holy_Terra on Mar 25th, 2012

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Update from Previous Version
[New Unit]
- Add Megalodon for Consortium ; this unit have ability to stun vehicle and do damage in same time with his melee combat weapon.
- Add Barracuda for Consortium Replace to Manta ; this unit take same role as Manta but she use machinegun that can attack both air and grount instant
- Add Scalpel for Nod as repair vehicle ; this repair unit have ability to fly across battle field and repair vehicle from longrange
- Add Juggernaut for GDI ; similat to Nod Irontail but he do less damage but more spread impact area.

[Balance and Tweak]
- Nod Devil's Buggy now using flame thrower instant fireball launcher
- Sidewinder Cost reduce from 2000 to 1600
- Mammoth Tank have ability to use Mammoth Tusk missile attack ground unit
- Increase Hammerhead damage in Artillery mode
- Consortium Guardian Trooper now can be build on T1
- Twister Fighter Now fire pulse missile instant pulse gun.
- Jumpjet Trooper now attack air unit with machinegun instant missile
- Attack Bike ; Have stealth detection abilities
- Devil's Buggy ; No longer detect stealth unit
- Tick Tank ; Now Available in T1
- Nod Samsite ; Need Radar to build instant Barrack
- Avatar ; Decrease Avatar Attack Range to7.25 but do more Damage and increase HP from 250 to 275
- Stealth Tank ; Increase Stealth tank damage but Do less damage vs infantry from 50%,25%,25% to 20%,15%,15%
- Railgun Tower ; Damage Reduce from 75 to 50 and HP increase from 600 to 750
- Obelisk of light ; Damage increase from 150 to 180 and HP increase from 750 to 800
- Proton Cannon ; Damage increase from 33 to 45
- Increase Jackal Fire Power
- Irontail weapon now do damage 2 time when bullet "hit target" and when "explode"
- Empress "Doomblast" Attack Faster
- Empress Micro missile now do area damage
- Board Rider EMP Grenade now do damage to target
- Proton Cannon have ability to Stun vehicle with EMP
- Proton Cannon now need Tech Center
- Reduce Repair Bison Attack from 70 to 50
- Increase Supplier Heal ability from 50 to 70
- Improve Consortium Color Palette [ little Darker]
- Consortium Now use New EVA
- Improve weapon sound effect for most of Consortium unit
- Reduce Attack range from most unit now only "Artillery type" unit can out range attack T3 Defense Structure
- Quantum Tank now can attack target on level ground
- Add new Quote for Poseidon
- Reduce Cost of most Infantry unit for 25%
- Improve Terrain Graphic

[Bug Fix]
- Fix AI Mammoth Tank that some time didn't attack Construction Yard
- Fix missing Unit name on Deploy iron tail
- Fix Skybow Invisible when deploy
- Fix Turret animation of all Defense Structure
- Add New Map!

[New ROS Map]
- Shining Island [4]
- Forest Pass[2]
- Tier of Sorrow [2]
- Oasis [2] ; Original Map By Truefeel
- Dryheat [4]
- Tarrace [4]
- Tiberium Garden [6]
- Sinkhole [5]
- Monument Valley [6]
- Flame of Hell [6] ; Original Map By Truefeel

*** installation ***
- Install Your Ra2 with YR and update it to that last version
- install Npatch_AE
- install Npatch _Extant
- Unzip all ROS file into Ra2YR directory
- Run the game and have fun

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C&C: Reign of Steel Public Beta 3

C&C: Reign of Steel Public Beta 3

Mar 25, 2012 Demo 14 comments

C&c: Reign of Steel Public Beta 3 or build 240312 has been release!! with 4 new unit , balance change ,Bug fix and ton of New Map! *note* this's not...

Post comment Comments  (0 - 10 of 56)
Guest
Guest Feb 16 2015, 9:09am says:

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Tesla_commando
Tesla_commando Feb 16 2015, 9:13am replied:

Q1. What're the main factions
Q2. When're you gonna get time to update the mod?

P.S. I did not notice I was signed out automatically............again.

+2 votes     reply to comment
Holy_Terra Creator
Holy_Terra Feb 22 2015, 7:54pm replied:

A1. I don't understand what is "Main Factions" you mention. sorry :p
A2. I can do some update soon but it'll give only minor feature since I don't have many time to work on it like before and i also up to New project that can be consider as better version of this mod if i success to put it out.

+1 vote   reply to comment
Maggy_
Maggy_ Jun 26 2015, 10:18am replied:

By main factions he meant factions. Like GDI in Tiberian Sun and so on.

+1 vote     reply to comment
unknown_men
unknown_men Oct 4 2014, 9:08am says:

Hey, you will update mod with ares or npatch?

+2 votes     reply to comment
Holy_Terra Creator
Holy_Terra Oct 5 2014, 9:04am replied:

i still stick with Npatch if i have time to update. reason is if i move this mod to ares i need to change many thing and some unit will not able to make on Ares.

but glade to seem people still play this mod maybe it can give me motivation to work on next update.

+2 votes   reply to comment
boldrebel
boldrebel Apr 8 2015, 12:46pm replied:

OT , just ask for advice about advantages, whats the most comfortable,easier and flexible one in modding ra2, ares or np?

+1 vote     reply to comment
Holy_Terra Creator
Holy_Terra Jul 30 2015, 6:13pm replied:

NP is no longer support by creator while Ares still support and have more feature however the reason i use NP because it have some unique feature not yet present in Ares yet such as Vehicle to Vehicle transformation. but that seem like only few advantage compare to Ares which offer much more.

+1 vote   reply to comment
Xenaga
Xenaga Jul 24 2014, 4:50pm says:

Hello, When be released public beta 4 ? With new userinterface and new units ?

+1 vote     reply to comment
MrDeath666
MrDeath666 Jul 11 2014, 8:26am says:

Do you plan to update the mod ? Stalkers looks cool ^^

+1 vote     reply to comment
Holy_Terra Creator
Holy_Terra Jul 22 2014, 4:54am replied:

I don't have much time to working on this mod anymore. however I may try to release my last build [with stalker ]when i have time to do it.

+1 vote   reply to comment
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Released Dec 2011
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