C&C: Reign of Steel is a re-envisioning of the Tiberian series, so it is completely separate from the original universe. However, some parts are still similar to the original - the appearance of GDI and Nod for example. Because I am not sticking with the original universe I can make major changes to the appearance and feeling of the game.

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0 comments by Holy_Terra on Mar 25th, 2012

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Update from Previous Version
[New Unit]
- Add Megalodon for Consortium ; this unit have ability to stun vehicle and do damage in same time with his melee combat weapon.
- Add Barracuda for Consortium Replace to Manta ; this unit take same role as Manta but she use machinegun that can attack both air and grount instant
- Add Scalpel for Nod as repair vehicle ; this repair unit have ability to fly across battle field and repair vehicle from longrange
- Add Juggernaut for GDI ; similat to Nod Irontail but he do less damage but more spread impact area.

[Balance and Tweak]
- Nod Devil's Buggy now using flame thrower instant fireball launcher
- Sidewinder Cost reduce from 2000 to 1600
- Mammoth Tank have ability to use Mammoth Tusk missile attack ground unit
- Increase Hammerhead damage in Artillery mode
- Consortium Guardian Trooper now can be build on T1
- Twister Fighter Now fire pulse missile instant pulse gun.
- Jumpjet Trooper now attack air unit with machinegun instant missile
- Attack Bike ; Have stealth detection abilities
- Devil's Buggy ; No longer detect stealth unit
- Tick Tank ; Now Available in T1
- Nod Samsite ; Need Radar to build instant Barrack
- Avatar ; Decrease Avatar Attack Range to7.25 but do more Damage and increase HP from 250 to 275
- Stealth Tank ; Increase Stealth tank damage but Do less damage vs infantry from 50%,25%,25% to 20%,15%,15%
- Railgun Tower ; Damage Reduce from 75 to 50 and HP increase from 600 to 750
- Obelisk of light ; Damage increase from 150 to 180 and HP increase from 750 to 800
- Proton Cannon ; Damage increase from 33 to 45
- Increase Jackal Fire Power
- Irontail weapon now do damage 2 time when bullet "hit target" and when "explode"
- Empress "Doomblast" Attack Faster
- Empress Micro missile now do area damage
- Board Rider EMP Grenade now do damage to target
- Proton Cannon have ability to Stun vehicle with EMP
- Proton Cannon now need Tech Center
- Reduce Repair Bison Attack from 70 to 50
- Increase Supplier Heal ability from 50 to 70
- Improve Consortium Color Palette [ little Darker]
- Consortium Now use New EVA
- Improve weapon sound effect for most of Consortium unit
- Reduce Attack range from most unit now only "Artillery type" unit can out range attack T3 Defense Structure
- Quantum Tank now can attack target on level ground
- Add new Quote for Poseidon
- Reduce Cost of most Infantry unit for 25%
- Improve Terrain Graphic

[Bug Fix]
- Fix AI Mammoth Tank that some time didn't attack Construction Yard
- Fix missing Unit name on Deploy iron tail
- Fix Skybow Invisible when deploy
- Fix Turret animation of all Defense Structure
- Add New Map!

[New ROS Map]
- Shining Island [4]
- Forest Pass[2]
- Tier of Sorrow [2]
- Oasis [2] ; Original Map By Truefeel
- Dryheat [4]
- Tarrace [4]
- Tiberium Garden [6]
- Sinkhole [5]
- Monument Valley [6]
- Flame of Hell [6] ; Original Map By Truefeel

*** installation ***
- Install Your Ra2 with YR and update it to that last version
- install Npatch_AE
- install Npatch _Extant
- Unzip all ROS file into Ra2YR directory
- Run the game and have fun

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C&C: Reign of Steel Public Beta 3

C&C: Reign of Steel Public Beta 3

Mar 25, 2012 Demo 11 comments

C&c: Reign of Steel Public Beta 3 or build 240312 has been release!! with 4 new unit , balance change ,Bug fix and ton of New Map! *note* this's not...

Post comment Comments  (0 - 10 of 48)
Xenaga
Xenaga Jul 24 2014, 4:50pm says: Online

Hello, When be released public beta 4 ? With new userinterface and new units ?

+1 vote     reply to comment
MrDeath666
MrDeath666 Jul 11 2014, 8:26am says:

Do you plan to update the mod ? Stalkers looks cool ^^

+1 vote     reply to comment
Holy_Terra
Holy_Terra Jul 22 2014, 4:54am replied:

I don't have much time to working on this mod anymore. however I may try to release my last build [with stalker ]when i have time to do it.

+1 vote     reply to comment
Meyerm
Meyerm May 1 2014, 2:36am says:

What's the Consortium? Cyborgs?

+1 vote     reply to comment
prejudice
prejudice Feb 8 2014, 3:16pm says:

when i start the game it has the vanilla main menu and when in skirmish all buildings are the same of the vanilla game without mods plus the tanks rotating infinetely please help because i have no idea what to do.

btw infantry work just fine

+1 vote     reply to comment
Holy_Terra
Holy_Terra Feb 11 2014, 11:21am replied:

sorry for slow answer. i hope you still keep original gamemd.exe of ra2yr. if yes please do follow this
- make sure you patch the game to last version "1.0.0.1

- download this file and install it Vk.cncguild.net

- Unzip all ROS file into Ra2YR directory

- unzip "NP_EX.rar" [come with mod file] you can see gamemd.exe

- replace this exe to ra2 original file

- run the game and have fun

+1 vote     reply to comment
gistop
gistop Mar 3 2014, 12:14pm replied:

Can I still add the -CD to the exe?

+1 vote     reply to comment
gistop
gistop Mar 3 2014, 12:13pm replied:

The version on origin has origin file in it, so you can't necessarily install a mod without downloading some exe patches, and it still might not work.

+1 vote     reply to comment
Holy_Terra
Holy_Terra Mar 17 2014, 5:55pm replied:

Even myself also don't know how to make the mod work on Origin, not only my mod but also another since Origin has it own game launcher that work conflict to EXE that need to play mods.

+1 vote     reply to comment
gistop
gistop Mar 20 2014, 1:04pm replied:

also, the version on origin has extra files in it, so the only way to fix this would be through a directory cleaner for YR, because npatch can't install on a modded version of the game.

+1 vote     reply to comment
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Retro Revolution
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Released Dec 4, 2011
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