This is a mod in progress for "Call to Arms" changing the theme into the Star Wars universe with new high quality content, new non-linear RPG gameplay, and many new game mechanics!
Original:
Tracers provided by Morthon
Moddb.com
Check out his Clone Wars Mod:
Moddb.com
Most new animations & BF models by λpone
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Check out his Halo, STALKER & HL2 Mod:
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Some props by:
Beta99
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Planetside 2 models from:
Men of War - Planetside
Moddb.com
(used for demonstration purpose)
Some models & props by:
Star Wars - Galaxy At War (GAW)
Moddb.com
(used for demonstration purpose)
Models from commercial Star Wars games converted by:
Beta99
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Star Wars - Galaxy At War (GAW)
Moddb.com
The next Star Wars Battlefront
shhhh!!! EA is watching
Brilliant!
How to change first person mod?
It's sooo good. I need a fast forward button so I can play this now XD.
I was watching this looking at the window shapes until I notice they were the same from the planetside mod. that cool having to show another mod in your video for a demonstration on the direct control.
The structures I saw in the first areas of the video were from the Planetside mod from MOWAS2.
Good job, Cpt. Obvious o7
This is not a new feature of the mod, but I decided to mention this anyway, as I am not sure if everyone is aware of this.
One great addition with the first person camera is the zoom configs for each seperate weapon. Weapons come in different version: with regular scope, sniper scope and without scope.
Those with scope now actually have an advantage (so no longer just cosmetic difference) as they can zoom in x4 (regular scope) or x16 (sniper scope) while those without can't do that.
There is multiple zoom levels so for example a x16 scope can zoom in steps (x2, x4, x6, x8, x16).