This is a mod for Star Wars: Battlefront II that adds maps of the era between Episodes III and IV. Technology, armor, tactics, weapons, vehicles, and soldier classes evolve from the waning days of the Galactic Republic to the early days of the Galactic Empire. See the Empire using various things from the Galactic Republic used in the Clone Wars against a new threat - the Rebel Alliance. I had originally planned this mod to have 10 maps total, but I lost interest and time. Here are the released maps: Rise of the Empire #1: New Era Begins (Version 1.25) Rise of the Empire #2: Outpost Overrun (Version 1.5) Rise of the Empire #3: Hidden Surprise (Version 1.25) Rise of the Empire #4: Plains of Chaos (Version 1.0) Rise of the Empire #5: Shadows and Flames (Version 1.0) - PR-0927
Map has been released: Make sure you read the README file. Don't expect anything great. In fact, keep your expectations low. I wanted to finish this...
rote #5: shadows and flames (version 1.0) released!
Well, I will be leaving for college this Sunday. I plan on finishing RotE #5 this week, and then turning over everything to EraOfDesann. Be aware that...
rise of the empire status
Well, school is over now, and my very weird life has somehow been given more free time. So, back to mapping! I have updated the gallery with four new...
back in action!
Yeah, go and get it right here: Enjoy, and read the README file. - PR-0927/Majin Revan
rise of the empire #4: plains of chaos (version 1.0) released!
The UT-AT Source Files have been released (after five tries)! Here is the link: Also, the second beta (private) was finished and distributed. I plan on...
ut-at source files released!
A trailer for Rise of the Empire #4: Plains of Chaos has been released. It was created by DooFi, the multi-talented massive contributor to this mod. Please...
trailer released!
This is the best update ever. I got it in game. Yes, it. It's there. The files are done. I even got sounds from SWRC for the engine noises (I just...
it's in!
UPDATE! Anyways, quoting Psych0fred: Reaper said: I got the turrets working, I just need to finish tweaking the big turret on top and then an alpha version...
more good news!
I have news: Psych0fred has kindly agreed to look at the model and finish it off. In fact, he has already started and has predicted that he will finish...
good news!
O.K., bad news. t551 doesn't know how to get the turrets working completely. So, I requested both Qdin and Psych0fred to help, whichever one helps...
bad news!
Well, t551 has been working diligently on the UT-AT. He has rigged the turrets, converted the .3ds model to .xsi and then will convert it to .msh when...
ut-at update!
Yeah, since t551 went on vacation, everyone was wondering where he was. He just returned two days ago, I believe. So, he is planning on porting DooFi's...
t551's back!
Yep, DooFi has miraculously returned from wherever he was. Apparently his Internet connection had been funny, and he was getting a new computer. His Internet...
doofi's back!
Well, today was the last day of school for me before Winter Break. So, although I do have tons of other things to do (two huge homework assignments and...
mod construction up and running again!
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