This is a mod for Star Wars: Battlefront II that adds maps of the era between Episodes III and IV. Technology, armor, tactics, weapons, vehicles, and soldier classes evolve from the waning days of the Galactic Republic to the early days of the Galactic Empire. See the Empire using various things from the Galactic Republic used in the Clone Wars against a new threat - the Rebel Alliance. I had originally planned this mod to have 10 maps total, but I lost interest and time. Here are the released maps: Rise of the Empire #1: New Era Begins (Version 1.25) Rise of the Empire #2: Outpost Overrun (Version 1.5) Rise of the Empire #3: Hidden Surprise (Version 1.25) Rise of the Empire #4: Plains of Chaos (Version 1.0) Rise of the Empire #5: Shadows and Flames (Version 1.0) - PR-0927

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Well, t551 has been working diligently on the UT-AT. He has rigged the turrets, converted the .3ds model to .xsi and then will convert it to .msh when he is done. He also has been adding the nodes (for like firing and stuff). Also, he is making the .odf file for it (as I am not the greatest at configuring

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Well, t551 has been working diligently on the UT-AT. He has rigged the turrets, converted the .3ds model to .xsi and then will convert it to .msh when he is done. He also has been adding the nodes (for like firing and stuff). Also, he is making the .odf file for it (as I am not the greatest at configuring the turrets of a vehicle in a .odf file). I'll obviously change the file a bit for armor amount, speed, sounds, and other small things too. t551 is planning on completing this by tomorrow at the latest. This is great!

- PR-0927

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