Rise of Rome II: The Gods of War is the sequel to Rise of Rome, one of the most popular modifications for Battle for Middle Earth. Using new technology inherent in the BFME 2 engine, RoR2 will dynamically change in gameplay over its predecessor. You'll be faced with the decision of which god to honor at your temple, and that choice will ultimately determine what units, buildings, and upgrades you'll be able to purchase. RoR2 is simply not a port of RoR1, as no art assets are being reused. Everything is being remade to enhance the visual appeal and immersiveness of the Rise of Rome series. RoR2 will feature 4 sides: Rome, Carthage, Greece, and Gaul. Each faction will then have 3 different Gods you can honor, which will equate to subfactions. We are also introducing mythological figures and monsters as controllable units on the field of battle. There are also plans to do a full campaign, a Domination mode which will use BFMe2's "War of the Ring" style of play as its foundation, as well as adapting the Create-A-Hero feature for use within the world of RoR. Rise of Rome II: The Gods of War is being developed by AtomicWienerDog.

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AtomicWienerDog is proud to announce the release of their most recent project, Rise of Rome II: The Gods of War. This is a multiplayer-only beta version of the BFME2 modification. This version contains the 3 Roman factions (Mars, Mercury, and Jupiter), new buildings, new units, and a new soundtrack. Please consult the readme file for installation instructions and other stuff that you need to know. So click the image below to download Rise of Rome 2, and don't forget to leave us some feedback in our Forums!

First Trailer Released

First Trailer Released

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A lot has been going on behind the scenes despite the lack of real news that we have posted lately. We have a new site which is now live and you can reach...

New Site for Rise of Rome Series

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Kelso has finished up the new website for Rise of Rome 1 and 2. Both sites are now housed under a single dynamic site and it finally shares the atomicwienerdog.com...

A new Rise of Rome II Screenshot

A new Rise of Rome II Screenshot

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Time to release a new screenshot! This time showing a roman camp. The buildings on the left are villa's. Those will be one of your two resource gathering...

A long overdue update

A long overdue update

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Sorry for the lack of updates recently guys. There have been some rumors popping up that we're no longer working on this project, so I am here to...

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Rise of Rome 2 Multiplayer Beta

Rise of Rome 2 Multiplayer Beta

Full Version 1 comment

The first public release of Rise of Rome 2 for BFME2. Includes Rome and its 3 God-specific factions. This version is multiplayer only, so there is no...

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Joragon
Joragon

I like your mod, but I have a question:
Why is everything so fast.
It's not like in Reality.
That's the main thing of the mod, I don't like.
Can you tell me how I can cancel it?

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Pirase
Pirase

is all the units supposed to move fast?

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jancek23
jancek23

this is only multiplayer? or both?

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xlucidx
xlucidx

Best mod for BFME1? Bull. ****.

This version of mod is crap.

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Chaos_Space_Melon
Chaos_Space_Melon

never played; btw he said ONE of the most popular.. maybe dl wise? after all u must have if u say its bad

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SovereignReaper
SovereignReaper

this mod wasent really good but i know this thing is dead....

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pullo123
pullo123

WHAT..... It will not work in skirmishes?

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tomb-world
tomb-world

ow cool

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Lowest Rated (2 agree) 2/10

The Main idea its a copy of a better mod called The Pelloponisian Wars!

Aug 25 2011 by GSmirlis

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