Rise of Rome II: The Gods of War is the sequel to Rise of Rome, one of the most popular modifications for Battle for Middle Earth. Using new technology inherent in the BFME 2 engine, RoR2 will dynamically change in gameplay over its predecessor. You'll be faced with the decision of which god to honor at your temple, and that choice will ultimately determine what units, buildings, and upgrades you'll be able to purchase. RoR2 is simply not a port of RoR1, as no art assets are being reused. Everything is being remade to enhance the visual appeal and immersiveness of the Rise of Rome series. RoR2 will feature 4 sides: Rome, Carthage, Greece, and Gaul. Each faction will then have 3 different Gods you can honor, which will equate to subfactions. We are also introducing mythological figures and monsters as controllable units on the field of battle. There are also plans to do a full campaign, a Domination mode which will use BFMe2's "War of the Ring" style of play as...

Review RSS Feed dj-y97 says
10 dj-y97

May 11th, 2012 0 people agree 1 person doesn't

cool i think but it will not work

GSmirlis says
2 GSmirlis

Aug 25th, 2011 2 people agree 2 people don't

The Main idea its a copy of a better mod called The Pelloponisian Wars!

RadagastTheMusical says
6 RadagastTheMusical

Mar 14th, 2014

No review provided

christiaan1970 says
10 christiaan1970

Jan 21st, 2014

No review provided

Bribar says
6 Bribar

Nov 11th, 2013

No review provided

blessyoface27 says
4 blessyoface27

Aug 1st, 2013

No review provided

Lea2000 says
1 Lea2000

Jul 16th, 2013

No review provided

mahboi1 says
10 mahboi1

Jun 2nd, 2013

No review provided

Slay949 says
1 Slay949

Apr 23rd, 2013

No review provided

lioner13 says
1 lioner13

Mar 2nd, 2013

No review provided

Community Rating

Average

5.1

41 votes submitted.

You Say

-

Ratings closed.