Rise of Mankind: A New Dawn is a new sequel of the great Civilization IV: Beyond the Sword game. A New Dawn serves as a new expansion, adding a huge and balanced new technology tree, putting emphasis on new buildings, new units and new technologies. Based on the incredibly popular former mod Rise of Mankind, A New Dawn transforms Civilization IV, reaching to new heights and giving the players the best Civilization experience of all time. It contains a powerful and vastly superior new AI, charismatic new leaders and a new revolt and revolutions system. The huge amounts of new content also includes an advanced and reworked diplomacy system, a myriad of new automation options, an adaptive difficulty, and many other enhancements.
Fantastic mod. The expanded Tech Tree, the awesome units, the dynamic and finally improved diplomacy.
There is so much good things I could say about this mod. But, the list is too long for me to write it all out, so I will write a small bit of what I like the most.
I have to play my current game, that is going to last forever! I like a LOT the long campaigns (you can still shorten them) that can devastate the world! Or forever change it.
Playing Hotseat with a friend is fantastic, more optimized (loads faster) new civs rising and falling (via revolutions). Conquest with new units in a finally new and multiple types of same units. Example is early gunpowder units are three different types before you get to riflemen (bolt-action weapons and automatic weapons). With this, the tech tree having expansion in its different and more specific techs makes games longer, more interesting and dynamic for the player.
Again, I have a whole lot more to say about this mod, but for now, this review has a lot of thought to be put into it before I can call it done.
Fantastic mod. Get it!