Rise of Mankind: A New Dawn is a new sequel of the great Civilization IV: Beyond the Sword game. A New Dawn serves as a new expansion, adding a huge and balanced new technology tree, putting emphasis on new buildings, new units and new technologies. Based on the incredibly popular former mod Rise of Mankind, A New Dawn transforms Civilization IV, reaching to new heights and giving the players the best Civilization experience of all time. It contains a powerful and vastly superior new AI, charismatic new leaders and a new revolt and revolutions system. The huge amounts of new content also includes an advanced and reworked diplomacy system, a myriad of new automation options, an adaptive difficulty, and many other enhancements.

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Best of the best mods ! Deeper, longer, more accurate, more challenging, much much more fun.
I have this slight problem with it, though.. in multiplayer lan games, after some 3-400 turns, the game has a tendency to go out of sync... any help out there ?

best of all civ4 mods

A tottaly great mod all together. It supplys a huge extention of the vanilla Civ IV experance without over-fanticizeing the game. Its defentaly worth the effert and worth trying out. Several mounths of gameplay and years of gameing storys to tell.

CIV 4 was basically awesome game and devs of this mod managed to make it even better. thx! :)

CivIV was - and is - the best game in his category, but CivV was really good too. With this mod, replayabilité and difficulty are greatly increased, and CivIV doesn't suffer any competitor.

Fantastic mod. The expanded Tech Tree, the awesome units, the dynamic and finally improved diplomacy.

There is so much good things I could say about this mod. But, the list is too long for me to write it all out, so I will write a small bit of what I like the most.

I have to play my current game, that is going to last forever! I like a LOT the long campaigns (you can still shorten them) that can devastate the world! Or forever change it.

Playing Hotseat with a friend is fantastic, more optimized (loads faster) new civs rising and falling (via revolutions). Conquest with new units in a finally new and multiple types of same units. Example is early gunpowder units are three different types before you get to riflemen (bolt-action weapons and automatic weapons). With this, the tech tree having expansion in its different and more specific techs makes games longer, more interesting and dynamic for the player.

Again, I have a whole lot more to say about this mod, but for now, this review has a lot of thought to be put into it before I can call it done.

Fantastic mod. Get it!

This mod is quite extensive and the fact that so many years later it is still being actively supported speaks for its value. Thanks to all the developers.

I can't fairly give anything above a 4 to a game that persistantly crashes before it can be completed. I suspect those that gave the game a 10 haven't actually played it through. If the mod actually worked I'd certainly give it a 9 or 10.

really good mod

Easily one of the greates mods for Civ 4 out there! Long, detailed, and very diverse. This mod's gigantic maps are one of the big reasons why I want to get a gaming laptop. A MUST for Civ 4 lovers out there!

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9.7

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