Rise Of Man, is a modification for medieval 2 total war kingdoms, it employs DAC (Divide and Conquer) as the base modification which we will use it's starting point. It aims to do many things, enough for it to down the line be a complete overhaul mod, but due to current schedule limitations in the developing team (as well as manpower shortage) we will start by focusing on a complete Rhun remake (Roster, faction mechanics and philosophy, buildings, family tree, etc).

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Salazar_27 Author
Salazar_27 - - 8 comments

A note about further updates.
Expect an article on our new Rhun roster soon, screenshots of the finished models some time after that.

We will make a call in our discord server to try out the units, join so you don't miss out, right now it's small and it's a very good chance to give your feedback or ideas if you like what we are doing.

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Drakonteios
Drakonteios - - 34 comments

Will the article elaborate on all of the planned units or only what's been completed so far?

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Salazar_27 Author
Salazar_27 - - 8 comments

It will include the entire roster, so planned units as well.

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Description

Faction Icon for the Reworked Rhun faction.
Heavily inspired by the 4th age total war's iconography,
Credits to Chutlu_Follower, the 4th age team (excellent mod for Rome 1) and my generous girlfriend for the design.