Rise Of Man, is a modification for medieval 2 total war kingdoms, it employs DAC (Divide and Conquer) as the base modification which we will use it's starting point. It aims to do many things, enough for it to down the line be a complete overhaul mod, but due to current schedule limitations in the developing team (as well as manpower shortage) we will start by focusing on a complete Rhun remake (Roster, faction mechanics and philosophy, buildings, family tree, etc).
Rise Of Man, is a modification for medieval 2 total war kingdoms, it employs DAC (Divide and Conquer) as the base modification which we will use it's...
what is this mod?
Current Status of this Mod's development, interesting experiments I've been up to, and potentially very good things to look foward to.
current state
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