Resident Evil: Twilight is a free Total Conversion for Valves ego-shooter Half-Life², based on the Resident Evil universe, by Capcom. The mod will contain a singleplayer mode and also a multiplayer mode with different game-modes. Resident Evil: Twilght will also contain a lot of gameplay features, like an inventory system to collect and manage wepaons and items. Of course we use this system for the different puzzles, which are integrated into the storyline. Another feature ist the Survival-Experience-System, which makes it possible to level up the player in different abillities like aiming or endurance. Gamemodes & Story will follow a completly new storyline, with new characters and enemies. Survive the last 24 hours of Raccoon City and make your way out of this hell: The player will take control of two different characters with different equipment and skills...

Report article June Update - Still Alive

We have some new stuff and some changes to announce. First we´re glad to present you the shots of the Raccoon Police Department, which you maybe known from the orginal games.We also have some new concepts, so check them out...

Posted by Avater on Jun 29th, 2008 digg this super bookmark


Well, i know that some of you have thought, that this mod is dead. Well this news is a proove that you´re wrong! The team behind Resident Evil: Twilight is still working hard to get this mod released. Sure, we had and still have some problems, we´re still in need of Modelers/Animators and Coders. Without them it´s kind of hard to make good progress.

If you can animate (weapons/enemies) or code, or even work with the hammer, then contact us if want to help us. Use our Contact form, use the board or write us via ICQ/MSN. We need you!


But, thats not the main part of this news: We have some new stuff and some changes to announce. First we´re glad to present you the shots of the Raccoon Police Department, which you maybe know from the orginal games. We also have some new concepts, so check them out. And then the bad news, the weekly update is dead, long live the monthly update, with guaranteed new pictures.

So check out our image-section for new and updatet screens.


For more news, informations and blogs visit www.evilmod.de
Your Moonlight Interactive Team

Comments
limagic
limagic Jun 29 2008, 8:06am says:

Nice looking level design there perfect lighting on the 3rd picture. Is this mod scary the maps don`t really look to scary but give a nice atmsophere. Good work people.

+1 vote     reply to comment
Jakebitezz
Jakebitezz Jun 29 2008, 8:10am says:

Glad to see this baby isn't dead !

+2 votes     reply to comment
barronofhellion
barronofhellion Jun 29 2008, 8:51am says:

I always say hl2 needs some REAL zombie mods... and this is one of the ones I have been waiting for most, there is more to just shooting mindless zombies until you puke... at least for me the game should contain some atmosphere... and this mod looks to have just that. I would help do models if I had time... i have not learned much with animation though

+1 vote     reply to comment
Wraiyth
Wraiyth Jun 29 2008, 9:11am says:

Looking great guys. Can't believe I wasn't already watching this mod, you've got me now :)
Good to see you've switched to the monthly media updates. Its much better to focus your efforts on making the mod the best it can be rather than trying to work up media for a release every week. Best of luck finding a coder, and keep up the good work

+1 vote     reply to comment
FJS
FJS Jun 29 2008, 9:12am says:

Still alive! Great!

+1 vote     reply to comment
tnathan475
tnathan475 Jun 29 2008, 10:03am says: Online

Yay! still alive!

+1 vote     reply to comment
Alfrodos
Alfrodos Jun 29 2008, 10:23am says:

GREET!

+1 vote     reply to comment
Mr.Ugly_Pants
Mr.Ugly_Pants Jun 29 2008, 10:36am says:

Any chance we'll know when a playable version will be released?

+1 vote     reply to comment
CaptainSource
CaptainSource Jun 29 2008, 11:02am says:

Good clean mapping there guys... good to see some time has been taken to make the architecture as realistic as possible... good work...

+1 vote     reply to comment
Avater
Avater Jun 29 2008, 11:05am says:

where would be the fun if we give you a clear date ;)

+1 vote     reply to comment
Saberfire
Saberfire Jun 29 2008, 5:51pm says:

And here I was, thinking you guys had gone the way of many promising mods!

I really do dig the recreation of your RCPD entrance hall. Brings back memories!

+1 vote     reply to comment
Fearshot
Fearshot Jun 29 2008, 7:44pm says:

the mapping in the pictures are clear and clean and the lighting effects are very good. The architechture is made as realistic as possible

+1 vote     reply to comment
barronofhellion
barronofhellion Jun 29 2008, 8:24pm says:

all of this and a story, now I’m not one to prejudge but this mod looks like it can hold its own already... the only thing left to dignify it more would be game play... for the most part I would have to say it is long from a beta/alpha stage but I hope I am wrong

+1 vote     reply to comment
hekar
hekar Jun 29 2008, 11:22pm says:

I'd love to be a part of this mod, but sadly my coding isn't good enough and the last mod I was in, I found myself struggling to finish features :(

+1 vote     reply to comment
freredarme
freredarme Jun 30 2008, 4:19am says:

Good news! Nice content.

+1 vote     reply to comment
razor950
razor950 Jun 30 2008, 5:43pm says:

Nice, I thought it was dead, I sent you a pm Avater, I'll be willing to help out coding. I forgot to add in the pm, just reply back, you can contact me on msn rz950@yahoo.com

+1 vote     reply to comment
DOLBYdigital
DOLBYdigital Jul 12 2008, 5:53pm says:

Very glad to hear from you guys again.
I was getting scared for a second there ;)

+1 vote     reply to comment
Undying_Zombie
Undying_Zombie Jul 15 2008, 4:48pm says:

Glad its still kicking.. keep up the good work guys. ( And gals? )

+1 vote     reply to comment
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