Resident Evil: Twilight is a free Total Conversion for Valves ego-shooter Half-Life², based on the Resident Evil universe, by Capcom. The mod will contain a singleplayer mode and also a multiplayer mode with different game-modes. Resident Evil: Twilght will also contain a lot of gameplay features, like an inventory system to collect and manage wepaons and items. Of course we use this system for the different puzzles, which are integrated into the storyline. Another feature ist the Survival-Experience-System, which makes it possible to level up the player in different abillities like aiming or endurance. Gamemodes & Story will follow a completly new storyline, with new characters and enemies. Survive the last 24 hours of Raccoon City and make your way out of this hell: The player will take control of two different characters with different equipment and skills...
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Dynamic Light Ingame
It's a demo to show the dynamic light, but the interface is the star. Weiter so.
cool
very very very very very very...... awesome
great work!
thats some quality sh!zzle
Love the music <3
is there a demo
Will you be releasing the dynamic lighting like the Parralex Mapping?
PM me if you can. I would love to add it to my mod giving 100% credits to Moonlight Interactive.
Did you know, that Dynamic Lightning is one of the features of OB-engine?
Yeah. but it's a stupid feature still, in order to get it working100% you need to do qutie a fair bit of coding.
* if you want to use multiple shadows.
I MIGHT release an updated DLLs for EP2 soon, so people would get a chance to use multiple projected textures / dynamic shadows in their maps.
(up to 10)
How does this sound?
Lol I love it when mod teams do this with dynamic light, make it look all pro 'n all, if only people realised it was just a simple simple code change, simply typing a number in, that's it.
come on release a demo cant wait for this mod!