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Resident Evil: Twilight is a free Total Conversion for Valves ego-shooter Half-LifeĀ², based on the Resident Evil universe, by Capcom. The mod will contain a singleplayer mode and also a multiplayer mode with different game-modes. Resident Evil: Twilght will also contain a lot of gameplay features, like an inventory system to collect and manage wepaons and items. Of course we use this system for the different puzzles, which are integrated into the storyline. Another feature ist the Survival-Experience-System, which makes it possible to level up the player in different abillities like aiming or endurance. Gamemodes & Story will follow a completly new storyline, with new characters and enemies. Survive the last 24 hours of Raccoon City and make your way out of this hell: The player will take control of two different characters with different equipment and skills...

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Dynamic Light Ingame
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Berserkr Aug 31 2008 says:

It's a demo to show the dynamic light, but the interface is the star. Weiter so.

+2 votes     reply to comment
turen1234 Aug 31 2008 says:

very very very very very very...... awesome
great work!

+1 vote     reply to comment
SandeR2 Sep 1 2008 says:

thats some quality sh!zzle

+1 vote     reply to comment
Mischa_Silden Sep 15 2008 says:

Love the music <3

+1 vote     reply to comment
WarHawk127 Sep 21 2008 says:

is there a demo

+1 vote     reply to comment
~Mapster(WFc) Oct 16 2008 says:

Will you be releasing the dynamic lighting like the Parralex Mapping?
PM me if you can. I would love to add it to my mod giving 100% credits to Moonlight Interactive.

+1 vote     reply to comment
KILLER89(FIN) Mar 1 2009 replied:

Did you know, that Dynamic Lightning is one of the features of OB-engine?

+1 vote     reply to comment
~Mapster(WFc) Jun 14 2009 replied:

Yeah. but it's a stupid feature still, in order to get it working100% you need to do qutie a fair bit of coding.

+1 vote     reply to comment
KILLER89(FIN) Jul 7 2009 replied:

* if you want to use multiple shadows.

I MIGHT release an updated DLLs for EP2 soon, so people would get a chance to use multiple projected textures / dynamic shadows in their maps.
(up to 10)

How does this sound?

+1 vote     reply to comment
LongBottom Nov 8 2008 says:

Lol I love it when mod teams do this with dynamic light, make it look all pro 'n all, if only people realised it was just a simple simple code change, simply typing a number in, that's it.

+2 votes     reply to comment
CuervoSp May 19 2011 says:


+1 vote     reply to comment
FPSNation Sep 18 2011 replied:

Do you mean... Left 4 Dead? >:)

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Dynamic Light Ingame

Aug 31st, 2008
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