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Status: Undergoing major changes. The mod is heading more towards original idea. Ingame screenshots will be posted on moddb. All original work was scrapped and completely restarted. We are coming to a point soon where will decide which version(single or multiplayer) to go forward with after play testing begins. About MOD: -Umbrella Special Forces Unit fighting various T-virus monsters. Multiplayer would be divided into those two teams. Players would be able to control zombies, hunters and various other mutants as well as human soldiers with different weapons. -Will use Farcry's engine.

RSS Articles

Added New image...

News

I still don't think it's quite big enough to warrant a full MODdb update, but here's some behind the scenes work showing what we are doing...

Render or wait until In-Game???....

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To those of you out there that actually read this: I'm struggling with the idea of weather or not we should release renders first or screenshots...

New Render soon...

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Okay, I know I posted that I'd rather have news of ingame screens rather than renders, but I don't think it'll hurt to put up a new teaser...

Been working on it...

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It's been along time since an update and probably no one even checks out the mod's profile anymore. Although this little piece of news is incase...

!!Revamp Time!!

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Well, it's time to revamp this mod. The site is gone, I took it down because well, it wasn't a HL mod(hosted on a HL site) and I don't...

Teaser image & Info

News 10 comments

For the first time, we have released a teaser image of our main character up on the splash page. This comes along with a hint as to what the storyline...

Resident Evil: Codename Wesker UPDATE

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We are well underway in our modding. We've hired Doc_Brown, the writer of the now defunct 'Resident Evil: The Escape MOD' for Half life...

RE: CW steady production

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Thanks to Doc_Brown and his writing, we've got a solid story plan that we are going with and have been developing around it. Expect massive updates...

New update coming

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Soon, we'll have an update on the mod on the main moddb page hopefully