This is a total conversion made with the Quake 4 engine,we try to recreate the requiem:avenging angel universe and main story. The background will be the same, but missions enemy and interactivity will be improved. You are Malachi, an angel fighting in a mystical and futuristic world against fallen angels , controled by a totalitarian army leaded by demons. In the adventure, you'll be able to launch spells, acquire the power to flight, stop the time, take control of enemies, resurrect people and more. You'll also have access to futuristic and destructives weapons.

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Requiem : AA, The Texture Pack

Requiem : AA, The Texture Pack

Mar 23, 2009 By __MaX__ 1 comment

Since the Requiem Team is preparing the start of Xen development, we wanted to share some of our work with the community. Here is a texture pack of the...

HACKED !

HACKED !

Sep 15, 2008 By __MaX__ 5 comments

That's a shame, to see that, there's still some asshole trying to put down random websites. Our dedicated server as been hacked a few days ago.

Still working, and waiting...

Still working, and waiting...

May 30, 2008 By __MaX__ 1 comment

It's been two months, two long months... i worked pretty hard on every project i'm involved. Requiem, Xen Project and Beyond The Red Line. But, still...

Requiem on the road, Xen Slowed Down...

Requiem on the road, Xen Slowed Down...

Mar 17, 2008 By __MaX__ 5 comments

We're working really hard with Sebultura to release Requiem within the next couple of months. Some new stuff, lots of bugs corrected and a new map called...

Requiem AA : Release coming soon

Requiem AA : Release coming soon

Feb 22, 2008 By __MaX__ 1 comment

Back on the scene for these two new screenshots of the incoming release of Requiem AA. We are actually working on a pretty big crash... totally annoying...

Requiem MOTY Trailer

Requiem MOTY Trailer

Dec 13, 2006 By __MaX__ 0 comments

Here we are, the new trailer for our mod specially made for the MOTY, powers, Angel Time, new Objectives system, Ascension jump... lots of new things...

New Features

New Features

Nov 16, 2006 By Jerc_ 6 comments

Requiem is still alive even if we don't communicate much. Our coder Sebultura just released a first version of the Dynamic Music System, allowing...

Requiem for a first birthday

Requiem for a first birthday

Sep 04, 2006 By Jerc_ 10 comments

Here it is ! it's been a year since we began the development of the Requiem : Avanging Angel mod for Quake 4. Many things happened: the team has...

First in-game video !

First in-game video !

Jun 18, 2006 By Jerc_ 4 comments

At last, the Requiem Team is proud to unveil the first in-game footage, showing some of the new elements added, such as new monsters, weapons, powers...

Interview and new medias

Interview and new medias

May 08, 2006 By Jerc_ 8 comments

It's been a while since we last talked about our progress, let's correct that. First of all, we were interviewed by PMods.net, you can find...

IRC change and new screenies

IRC change and new screenies

Mar 05, 2006 By Jerc_ 0 comments

Hello everyone, This news just to remind you our new IRC channel is now #modrequiemq4 on Quakenet. We have also some new renders and music for you to...

Searching for help

Searching for help

Jan 08, 2006 By __MaX__ 0 comments

We're searching for people who can help us on the RAA mod. We've said earlier that we were going to do a remake of the original game developped...

Downtown song and more

Downtown song and more

Nov 01, 2005 By __MaX__ 0 comments

It's time to continue the soundtrack update... here is the new song Downtown who's gonna be an ambiant theme of Creation's Downtown (logic...

First Medias

First Medias

Oct 28, 2005 By Jerc_ 0 comments

Hello everyone, that's our second news on moddb. It has been hard to start things up, but we reorganized the team and our workflow so things should...

Some news!

Some news!

Sep 23, 2005 By Daedalus29 0 comments

The Team is currently recruiting. We are working on the first map, The Chaos, The first level will be as horrible as in the original Requiem. and we've...

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Released May 1, 2009
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