This is a total conversion made with the Quake 4 engine,we try to recreate the requiem:avenging angel universe and main story. The background will be the same, but missions enemy and interactivity will be improved. You are Malachi, an angel fighting in a mystical and futuristic world against fallen angels , controled by a totalitarian army leaded by demons. In the adventure, you'll be able to launch spells, acquire the power to flight, stop the time, take control of enemies, resurrect people and more. You'll also have access to futuristic and destructives weapons.
We're working really hard with Sebultura to release Requiem within the next couple of months. Some new stuff, lots of bugs corrected and a new map called Johna's Basements. Besides that, as you may know, Aliens : Colonial Marines is powered by the Unreal Engine 3, so we are waiting for it's release to continue our work on the mod.
Posted by __MaX__ on Mar 17th, 2008 digg this super bookmark
We hope (a lot, and we are crossing our fingers) that Gearbox will release the modding tools... if not, we're keeping the work on Unreal Tournament 3... but still, we didn't stopped everything, we're still working on gamedesign, features, gameplay, and assets or layouts.
Finally here is some pictures, the last concept Reiben made for Xen Project and the screen from the Johna's Basements map of Requiem Avenging Angel. And for the fun, a little "really short" video of the map.
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looking awesome as usual. keep up the good work fellas
Ya looks great
Thanks guys... we're actually tweaking the gameplay too... we made something more "brutal" than the original requiem =]
The concept art for Xen Project is very good! Whoever drew that really nailed the atmosphere. I was just watching the special features on my Aliens SE DVD the other day and the artwork for this mod looks just as good as the concepts that were drawn up for the movie.
I can't wait. Absolutely, positively cannot wait. :)