This is a total conversion made with the Quake 4 engine,we try to recreate the requiem:avenging angel universe and main story. The background will be the same, but missions enemy and interactivity will be improved. You are Malachi, an angel fighting in a mystical and futuristic world against fallen angels , controled by a totalitarian army leaded by demons. In the adventure, you'll be able to launch spells, acquire the power to flight, stop the time, take control of enemies, resurrect people and more. You'll also have access to futuristic and destructives weapons.
It's time to continue the soundtrack update... here is the new song Downtown who's gonna be an ambiant theme of Creation's Downtown (logic...
At last, the Requiem Team is proud to unveil the first in-game footage, showing some of the new elements added, such as new monsters, weapons, powers...
Hello everyone, that's our second news on moddb. It has been hard to start things up, but we reorganized the team and our workflow so things should...
That's a shame, to see that, there's still some asshole trying to put down random websites. Our dedicated server as been hacked a few days ago.
It's been a while since we last talked about our progress, let's correct that. First of all, we were interviewed by PMods.net, you can find...
Hello everyone, This news just to remind you our new IRC channel is now #modrequiemq4 on Quakenet. We have also some new renders and music for you to...
Requiem is still alive even if we don't communicate much. Our coder Sebultura just released a first version of the Dynamic Music System, allowing...
Since the Requiem Team is preparing the start of Xen development, we wanted to share some of our work with the community. Here is a texture pack of the...
Back on the scene for these two new screenshots of the incoming release of Requiem AA. We are actually working on a pretty big crash... totally annoying...
Here it is ! it's been a year since we began the development of the Requiem : Avanging Angel mod for Quake 4. Many things happened: the team has...
Here we are, the new trailer for our mod specially made for the MOTY, powers, Angel Time, new Objectives system, Ascension jump... lots of new things...
We're working really hard with Sebultura to release Requiem within the next couple of months. Some new stuff, lots of bugs corrected and a new map called...
We're searching for people who can help us on the RAA mod. We've said earlier that we were going to do a remake of the original game developped...
The Team is currently recruiting. We are working on the first map, The Chaos, The first level will be as horrible as in the original Requiem. and we've...
It's been two months, two long months... i worked pretty hard on every project i'm involved. Requiem, Xen Project and Beyond The Red Line. But, still...