Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

jennaida says

4/10 - Agree Disagree

It looks very visually appealing, but the AI needs to be turned down, especially in the early game on easy. They somehow have hundreds of ships already, I'm pressed to even hold Coruscant and that's taking nearly every bit of ships I have remaining, while I lose world after world.

That issue with GQ is disappointing, since I was looking very much forward to the mod.

"The enemy is producing massive amounts of war machinery." No $#!+, they already HAVE massive amounts of war machinery.

At this rate I might just uninstall it. I'm not playing a mod to lose as Republic simply so someone else can jerk themselves off to how 'awesome' the CIS is.

... Then it crashed to desktop when I tried to save to exit.