High-quality (hopefully) voxels for use in ZDoom or anything with .kvx voxel support. Also includes DECORATE flame effects and will eventually use custom lighting effects and more. Unfinished as a project, but certainly useable.

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Reikall's Doom Voxels

Reikall's Doom Voxels

Full Version 8 comments

A collection of my voxels (and more) for Doom and Doom II via GZDoom. Also includes a version for use with the software renderer.

Reikall's Voxels - Back to Saturn X add-on

Reikall's Voxels - Back to Saturn X add-on

Patch 2 comments

An altered set of my voxels for use with Back to Saturn X. Load it after one of my main voxel mod files.

Post comment Comments  (0 - 10 of 28)
3DMaster
3DMaster - - 68 comments

So, when I load your pack in GZDoom, I can't pick up any plasma ammo. When I have your pack unloaded, I can pick up plasma ammo. Do you have any idea why this might be, and if there is a solution for it?

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Satobi46
Satobi46 - - 156 comments

Very cool 🔞

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WDPK837
WDPK837 - - 2 comments

Hey, there's a bug with the plasma gun when it's equipped... shows the gun above the player's head until it's fired.

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reikall Creator
reikall - - 17 comments

I can't reproduce this and I don't change anything about weapons except pickup sprites. I assume it's in multiplayer? Are you using other mods?

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WDPK837
WDPK837 - - 2 comments

Nope, GZDoom in single player. The only other mod equipped was SmoothDoom, and after you mentioned it I tested, and it's not happening without Smooth Doom. Guess it's a compatibility issue. Thanks for getting back!

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reikall Creator
reikall - - 17 comments

Sorry it's been taking me a while to reply. I've been working on a Smooth Doom compatible version, but there's a lot of work still to do and I got hung up on problems with things like colored blood pools, so for now it's unsupported.

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reikall Creator
reikall - - 17 comments

Update #15:

New model: torched tree.
Minor tweaks to tall torches, barrels, and some others.
Added decals in an effort to make them more consistent with the look and resolution of vanilla Doom and my voxels.

I had planned on doing more new voxel work for this mod, and I actually made at least 70-80 new models this past week, but almost all of them were specific to other mods and IWADs. They'll be released soon.

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