Calradia 1050 A.D.: Mercenary Uprising is a single-player mod for Mount & Blade Warband 1.166 and higher. Calradia 1050 A.D. Mercenary Uprising V. 3.0 is built on the following major modifications for Warband: *Diplomacy 4.2. *Pre-Battle Orders and Deployment (PBOD).92 including Formations. *Freelancer 1.51. (with several fixes from Floris 2.55 and some modified code by me). *JacobHinds improved morale and routing system code. *Three added factions (Keltons, Khergiz, and Geroians). *My own modification of troop recruiting including town and castle recruitment and manor recruitment as well as customizable troops and extensively re-worked faction troops. *** The mod also includes several popular OSP kits and codes, including bridge battles, tavern animations, banking, outposts, recruitment from castles, and the salt mine. *** The mod has added a good number of armor,weapons, and horses from various OSPs as well as many of my own work.

Post news Report RSS Terrain Borders fix for Version 1.1

You will find the fix in the downloads section. The fix is a small file and is save-game compatible (it is the updated module.ini).

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You will find the fix in the downloads section. The fix is a small file and is save-game compatible (it is the updated module.ini).

The reason I did not detect the terrain borders errors is because I had the op_terrain borders resources in my common resources folder and my module.ini referenced those brfs instead of the brfs in the module resources folder. Anyway, the terrain border resources (brfs) and textures are already in the mod so all you will need is the updated module.ini in this fix

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CreeperJones
CreeperJones - - 4 comments

Please please please fix the nords! They are too powerful in sieges they'll demolish your heavy troops in the first 30 seconds of the siege! Then the rest is even more slaughter.... Even in easiest modes they'll kill you in three hits... ( Iwas in plated armour too!)

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Redleg99 Author
Redleg99 - - 936 comments

Are you playing version 1.0 or version 1.1? Are you the castle defender or attacker?

In Native Warband, the main advantage of the Nords was their effectiveness in sieges.

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