This mod aims at making the game a bit more diverse, a bit more realistic and ultimately more enjoyable. The intent was to make clearing checkpoints and guarded areas more tactical. Health regenerates slower, weapon damage has been increased, but no one shot pistol kills. Various weapon tweaks such as, realistic ammo and pistols no longer double as scope-less sniper rifles. Increased weapon slot capabilities means you have more choice on what guns to carry. The AI fights harder, sometimes even against themselves and can now use any weapon available. They will hurt you just as much as you can hurt them, and if they can, more so. Recommended to be played on 'Infamous' or 'Hardcore' difficulties. Its dog-eat-dog out there. Be a man.

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RealMode v1.3c

RealMode v1.3c

Patch 37 comments

Updated mod version 1.3 to add map aids due to popular demand (mission target / direction). Also updated some magazine sizes and minor update to AI.

RealMode v1.3b

RealMode v1.3b

Patch 8 comments

Due to popular demand. Weapons are now re-locked. Unlock them through the arms dealer missions. Now it's been awhile since I have worked on this, so there...

RealMode v1.3

RealMode v1.3

Patch 16 comments

Please follow the README file, or below for installation instructions. Includes various versions for steam or retail/GoG with map arrow options. I think...

RealMode v 1.21b

RealMode v 1.21b

Patch 44 comments

Time for an update. I have progressed from the previous release and now this mod possibly changes more things than any other FarCry 2 mod currently out...

RealMode_01

RealMode_01

Patch 2 comments

Far Cry 2 - RealMode_01 A work in progress, but time for a release! I have tried to make the game more realistic and fun. The main focus has been on weapon...