"Realistic Warfare" is a realistic multiplayer mod wich aims to develop the teamwork. It adds : more bobbing when moving while aiming / enhanced management of damages by hitLoc ( hit location ) / bleeding after being hit and bandaging function => serve to stop hemorrhage / new blood fX => each type of wound has it's own fX / new flash effects / realistic zooms balancing / losing the ammo left in the magazine when reloading / lots more stuff...

Report abuse Realistic Warfare V0.7b
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Jun 9th, 2011
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This is the V0.7b of the mod Realistic Warfare ( English )

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Realistic Warfare V0.7b
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PEE-KA-BOOM251997 Jun 10 2011, 8:57pm says:

very nice work again love the blood mostly love the baclava

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Lt.Dann Jun 11 2011, 10:40am says:

It's not completely English. When I go to multiplayer conrols to make commands, it's still in some other language :/

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James_D. Author
James_D. Jun 11 2011, 11:53am replied:

Oh yes, I may have forgoten some strings ( if knew how many strings I had to translate xD ) I'll try to fix that for the next time, thx for repporting that to me ^^

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Lt.Dann Jun 12 2011, 12:28pm replied:

Thanks, and by the way, I don't THINK the English version has blood dripping when you're wounded. Could you test it to see if it does because mine doesn't.

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James_D. Author
James_D. Jun 12 2011, 3:07pm replied:

Yeah I just noticed that and I have no idea what's going on. The knife blood fX isn't working too. I'll take a look when the weapons recoil rebalancing will be done ( it will take some days I think ).
Thanks for warning me.

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James_D. Author
James_D. Jun 12 2011, 3:19pm replied:

Little correction : the knife blood effect and the blood dripping are both working on my version... The blood dripping does make large splater so look well, you might see it.
I will probably upload a new version of the mod shortly and if the effect was buggy in this version, it will work on the next one.
Thanks for the feedbacks but I would appreciate if you could go on the forum Realisticwarfare.freeforums.org for this, it's kinda complicated to remember where was the comment about this, where the one about that... ^^ thanks :)

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Released Jun 6, 2011
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