Re adds reworked versions of the popular game types Team ArenaMaster (ReTAM), Freon (ReFreon), and Team DeathMatch (ReTDM) to Unreal Tournament 2004 (UT2004). Re features Tracking Damage Indicators, server option for tracking damage indicators, Camper Beacons, a separate teammate radar, country codes and flags, new bright skins, fading console messages, four different death message styles, extended control over player colors, draw detection for overtime and camper penalties, server option to spectate enemies, team deathmatch pickup notifications, ability to keybind any adrenaline combo, ability to deny any adrenaline combo on the server, extended team message parameters, novelty awards, general TAM, Freon, and TDM optimizations and fixes.
The first version is now going public. Check out the videos section to get a quick idea of what this is about.
Posted by rejecht on Oct 6th, 2012
Please check the homepage for updates regarding Known Issues and Feedback.
While there are a lot of things I would have liked to add, I could continue forever and postpone the release again, and again, and it would drive me mad. The features I would have added are not important to the core of the game, but contribute minor awards, graphics, and some polishing work.
ReTAM and ReTDM are fully playable, however, the game types have yet to be tested with multiple network clients; all this time it has only been tested with server-side bots.
Check out the Heads Up section of the Help\Rev1b-About file to get into the major changes, and learn about where to enable or disable features, and so on.