A historic-themed Rats project, originally for Source engine, new port coming to Unreal 4.
From 5.0 to 5.2, the layout of the map was changed significantly. The room size was reduced, the closet was reduced in half.
The bed was downsized into a single and rotated and centred. Further edits were made for the adjustment.
In 5.3, which is conceptual at this point, I experiment with further alterations to the bed; reducing its height and changing its design slightly.
Also in 5.3, the ceiling is angled/pitched, and the television is relocated to the entertainment centre instead of its previous position hanging from the ceiling.
Let me know what changes you like, and what changes you don't like.
i love the door position and that "around the corner" thing in version 5! :)