Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS WIP Clone Field Team:Phase1 (view original)
WIP Clone Field Team:Phase1
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
robertsor
robertsor - - 251 comments

Wow, so like everyday you post some update, dude take some rest really.. But anyway nice work ;D

Reply Good karma Bad karma+2 votes
Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

Yeah, I like to post daily, or at least every few days to keep the news fresh. But I'll take the rest when I need it. For me it's not that hard to code something, and make a decent reskin, probably a few hours. Regardless of that, thanks.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

This unit team has been an absolute ass to code. Not going into specifics, but let's say I spent a good 8 hours on it, caved in and used RaW's field commander team as a base. And even with that, he's still got bugs, to many. GAH!

With that vent out of the way (I'm sorry about that, but I kind of needed that), this team is replacing the existing Imperial field commander team. It still provides the same boosts as before, it's more so aesthetics I guess.

Credits:
Ladariyl for the rigging
Sergeant Barlex for the Commander reskin, XML edits, and icon
RaW for the base XML
Republic Commando for the animations
Clone Wars Adventures for the helmet model and texture