Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.
I've finally gotten to work on a Gregor texture for Jedi_Clone_X2's commandos. While not quite what was seen in TCW, I'm thinking it's looking decent. I also managed to find the original digital camo TCW used for him, which I thought was kind of cool.
Though I'm curious what the general opinion is, is the camo to solid, to transparent? To bright of a yellow? This is my first attempt at using an overlay on an entire texture, I'd love to hear opinions.
Credits
Ranisdeguery for the model
Ranisdeguery/Sithani for the original texture
Sergeant Barlex for the reskin
looks nice :)
nice
sick
cant wait for it
Seeing as how people are liking it, I'll continue on with this current style.
I like it allot! Looks great!I rekon it needs the yellow on the shoulders, arms and wrists though, like he has in the show.
It's a WIP, I just wanted to know if the camo overlay was good, and if the yellow was a nice shade before I put all effort into him.
Well to answer those questions, yes the overlay is great and the yellow is perfect! Keep it up!
I really like it !
As i see you got rid of symmetrical UVs ? :D
Keep it up Barle :)
Thanks, as for the the UV mapping, everything is pretty much symmetrical except for the chest, backpack, and helmet. Not that this is a big problem, but the shoulder pads will look odd, with being solid yellow and all.
I hope he would be part of a squad. But which one
My current plan is to include him in the 212th legion. As the only information on his squad is the name, Foxtrot Group, and the fact it's part of the 212th. Though it's entirely possible to give him his own squad.
Any chance we could get the .alo and xml files for this unit