Republic Assault is a full scale conversion mod for the Petroglyphy game Star Wars Forces of Corruption. Using elements from both the current canon, and existing EU to create the best possible game experience.

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Report RSS Droids, Nulls, and Kallus (view original)
Droids, Nulls, and Kallus
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Niner Skirata
Niner Skirata - - 1,807 comments

Movie droid are better IMO. The cartoony ones are too exaggerated

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

I agree, but I said the first version would be TCW style. Once 1.0 is out, I'll have a clear idea on the movie style, and can get that done far quicker.

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Droid1478
Droid1478 - - 3 comments

No the b2 battle droid on movie is trash 👎

the cartoon version is very cool 👌

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Red_Stahli
Red_Stahli - - 81 comments

honestly i never liked the b2 animations from the TCW mod. the animations felt too glitchy and unfinished to me. thats just my opinion.

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Sergeant Barlex Author
Sergeant Barlex - - 1,753 comments

Note the phrase "modified animations". Though I understand the feeling, I had to rebuild a bunch of parts when rigging them.

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Red_Stahli
Red_Stahli - - 81 comments

well, i feel alot better now that I know that the animations were modified

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Reshirom200
Reshirom200 - - 52 comments

i like the swrc ones the best the movie one are good too

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Description

Got another image dump for you guys today

So to start off, big thanks to Jedi_Clone_X2 for sharing his newest animation set with me. I'm currently in the process of replacing the old Republic Commando animations, so the clones no longer have back issues from bending over so much.
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So this time I decided to rebuild, and focus on some of the CIS units. For the B1's, I created an engineer, security, elite, and pilot droid (From left to right). For the B2's, I decided to replace my awful hand made animations with modified animations from Ozzy's mod, and added the B2-HA. Then for the BX Commando Droids, I decided to fix Ozzy's commandos instead of rebuilding the same thing. The new Commandos have fixed normals (You'll no longer see through them), and features a bump map with a specular map (No more super shinny droids).
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Next, with some encouragement from X2 in the form of an accurate Westar-M5, I've rebuilt the Null ARC Troopers. They'll be recruitable from Special Forces HQ on their select planets. And yes, I know Prudii uses a Z6. I'm working on some decent, and accurate animation sets to replace the RaW set.
~~~

As for Kallus, some of you may remember my previous post of him (This one: Moddb.com ). His upper arms were incredibly screwed up, so I decided it would be easier just to rebuild him. Kallus now features X2's animations, and an E-11. I decided to replace his Bo-Rifle with the E-11, because I decided that the Siege of Lasan likely took place near the GCW.

Credits:
Krome Studios - B1, B2, E-5, Clone, and Clone parts
Konetos - BX Commando Droid
Free Radical - C-9979, Westar-M5
DICE - E-11
Netmarble - Agent Kallus
Jedi_Clone_X2 - Animations
MandoBardenJusik - B2, and BX skeleton and animations
Sergeant Barlex - Rigging, retextures