This mod REQUIRES GZDoom 4.5 (4.10 recommended). This is a gameplay mod for DOOM II, Final DOOM, and FreeDOOM that aims to adapt the mechanics and weapons of the Ratchet & Clank series into GZDoom. There are a total of 27 weapons that can all be leveled up through the acquisition of XP, with all but the Omniwrench transforming at V5. Maximum health can be increased in the same fashion, reaching a maximum of 400. You'll be facing off against an extended bestiary with more complex behaviors than your standard DOOM monsters. The package contains modified versions of gleasspty's weapon wheel, Xaser's DAMNUMS, and Sgt_Mark_IV's Bolognese gore mod. Lastly, a mapset is in the works for this mod. Any and all help is welcome on this front.
This is my final update for Ratchet & Clank: Hot and Bothered. My life has pulled me in a direction where I can no longer work on Doom mods. It's been one hell of a fun ride ya'll!
Aww man... Good luck with your future endeavors in life then.
sucks you can't make doom mods anymore, hope you can return sometime soon and thank you for this awesome total conversion mod