[on indefinite hold]. Rando Doom was a randomizer mod for GZDoom. I made it after I wanted a randomizer that didn't add anything new and had 100% random actor spawns, I had however added some D64 things to this wad. I decided that 100% randomness was basically unplayable so the system works like: all monster can be replaced by any monster in Doom 2, all weapons can be replaced by any weapon in Doom 2, ect.
It's been so long I don't remember what most of the changes are. 1. Monsters don't drop weapons and ammo with the exception of below. 2. Former Humans...
This pack includes a failed attempt at an actual wad and two joke wads. I made these somewhere around late 2017 to early 2018. They're unfinished and...
This is more of a proof of concept than anything. Notes from the original Doomworld post: *Now all enemies drop ammo and weapons to make some rando sessions...