RA3: The Long War is a modification for Red Alert 3 that hope to extend game-play by issuing an entirely new armour and weapon system, while the list of changes is extensive the most important ones are: Brand New armour system based upon the idea of direct counters, Revamped infantry and units that help to promote a consistent use of infantry with the support of heavier units like tanks, changed power plants that produce more power per plant but are more costly to lose crating another vulnerability in ones base, and many other changes. The main goal of this mod is to create a unique game experience in the Red Alert 3 universe, and I personally appreciate help from the community and you viewers alike, please feel free to suggest and comment! Thank you very much, and have a good one.
long range anti-infantry support who easly suppress infantry, but now all snipers take 3 seconds before they can fire, afterall they do need to aim and still makes then suseptable to an infantry rush.
Im still figuring out a stealth thing for it but im not sure how to do it.
P.S. i lost this engadgement and had to retreat until a tank could force the riptide to retreat.