That won't cut it.
It looks waaay too different from the other Sov. tanks and wouldn't fit in without me making some heavy re-scheming of all other vxls.
This is what's funny:
The Hind has no seperated, turning rotor, which means it was originally supposed to be an AircraftType, unless WW fixed the HVA anims not working on those Types in RA2/YR. The CarryAll=yes under [HIND] is another clue for that.
On the other hand, if you check the Types-lists, you'd notice that it's a VehicleType, meaning that Westwood was probably trying to make CarryAll VehicleTypes, but didn't either because they failed (hence why it was scrapped) or because they deamed it unbalanced and cut it.
That doesn't explain why it's still in the game, tho.
As for Askeladd's Hind: the problem is just its color-scheme.
Had it been the original, completely unchanged except for the rotor, I'd have used it.
NOTE: NightHawk for Sov.s replaced by Hind. Voxel found with INI section in vanilla files. Still couldn't get the rotor to turn though.
There is a public hind voxel that had correct rotor
Link, please :)
I have it too, but don't know who made it anymore.
If need be, I think I can do it myself.
But it'll be horrible, and time fixing it is better spent on something else.
Ppmforums.com
I couldn't check it since i have bad internet speed right now
That won't cut it.
It looks waaay too different from the other Sov. tanks and wouldn't fit in without me making some heavy re-scheming of all other vxls.
I see
The original art didn't have a rotor rotate for some reason
Also he supposed to lift some vehicles
This is what's funny:
The Hind has no seperated, turning rotor, which means it was originally supposed to be an AircraftType, unless WW fixed the HVA anims not working on those Types in RA2/YR. The CarryAll=yes under [HIND] is another clue for that.
On the other hand, if you check the Types-lists, you'd notice that it's a VehicleType, meaning that Westwood was probably trying to make CarryAll VehicleTypes, but didn't either because they failed (hence why it was scrapped) or because they deamed it unbalanced and cut it.
That doesn't explain why it's still in the game, tho.
As for Askeladd's Hind: the problem is just its color-scheme.
Had it been the original, completely unchanged except for the rotor, I'd have used it.
I think it is for YR
Sheesh i think i get it why
Maybe why it is still in game because they forgot to remove it