Ya3dag progress report.
Time passes and the next update of Ya3dag comes closer. I am making good progress on the next version and hope for a release late January 2012. Below is a preview of some new features.
iBag & inventory
iBag is my nickname of the revised player menu. Bag is the thing that you carry around with you. i is the abbreviation for intelligence.
The inventory part allows a quick overview of available items. It will display names of items, prices and damage. In addition an item can be assigned to a keyboard numeric key for quick use.
Recipes are Yad3dags method to manufacture new items. Recipes will be collected as well as other items. First, all ingredients of the recipe must be in possession of the player. After that, the new item can be manufactured. The availability of ingredients is displayed each time.
Some new items are poisonous. When eaten they have a negative effect on health. One use is poisonous meat. In the Level 'Sandy Adventure', it can be used to poison the dinosaurs.
The underworld exists beneath the terrain. It is intended for dungeons and interiors of buildings. In order to optimize the frame rate, the drawing process for the underworld and the grounds are separated from each other.