After several years of hiatus, I returned to Amnesia for another round. I'll try to bring on what I gathered during playing SoulsBorne games, a pre-alpha stage project in Unity, and improving a lot as a programmer. As one of my estimated final projects for this game, it aims to overhaul and present cut and unreleased content by myself and other modders, who entrusted their work to me during my "inactive years". It will contain entire levels by various authors as well as fittingly designed gameplay for a Van Helsing style gun (and currently torch) combat, inspired by the design of Dark Souls, Elden Ring, Bloodborne and Painkiller.

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Quartz and Cordite - 0.81 beta demo

Quartz and Cordite - 0.81 beta demo

Demo 5 comments

To celebrate the coming release of the Bunker, I put together a public showcase you all can play. Pay attention to the tips and messages in game. Have...

Amnesia 64bit LAA support (1.11)

Amnesia 64bit LAA support (1.11)

Graphics Tool 7 comments

Amnesia 64 bit support, made with 4GB LAA patcher by Daniel Pistelli. Only a flag was unlocked to give the game more memory. Installation instructions...