Hello! This is Quality Mod for Crysis 2. It is a mod that in gameplay gives more beautiful sense of DOF(depth of field) + Color/Cntrast Corrections + Speed-Power Effects with heartbeat + Cam/Head shaking + SlowMotion(BulletTime) + Hit/Low Health effects + QuickSave(F5) + Anamorphic Lens Flare effects and more.... I also made QM v1.9 patch for MaLDoHD v3,it is fully implemented, all stuff from my mod are included with this patch, and crucial thing is that MaLDos mod is working in his full glory, it means there is all fixes and other stuff what MaLDo made, nothing was changed, QM is just added. ;) First you need to have installed MaLDoHD v3.0 mod, after that install this patch and you are ready to enjoy in full(correctly) coalition of this two mods.
Hello! This is Quality Mod for Crysis 2. It is a mod that in gameplay gives more beautiful sense of DOF(depth of field), Color/Cntrast Corrections, Speed-Power Effects with heartbeat, Cam/Head shaking, SlowMotion(BulletTime), Hit/Low Health effects, QuickSave(F5), Anamorphic Lens Flare effects and more....
-Fixed some bugs of TOD's and LensFlare effects in some levels.
-Changed "rainbow" lens flare in some levels, added more stronger textures, more visible now, and some minor fixes of LF in generally. There is option to change "rainbow" lf, in "qmod" folder, there is two files, "Enable lite rainbow LF.bat" and "Enable strong rainbow LF", so you know what to do, if you want to change it, made it less visible. By default it is stronger.
-Added controls to support Xbox controller for SlowMotion. You can activated it by pressing together cloack+armor.
-NEW! version of SlowMotion. New visual stile for SlowMotion. New outline colors, there is now three different colors for players outline, acording to energy of SlowMotion,green if you have energy more then 60%, blue for under 60%, and red for under 30%. I add faster reloading weapons while using SLowMotion, so you will not loose to much time for this anymore.
-NEW! DYNAMIC near weapon dof, change acording to distance look, if you are close to some objects(<1.5m) it is not vissible(blur), while you looking far away it was there.
-NEW! Lens Flare effects. Some of old textures was changed-upgraded, in generally effects now have better optimization, much better-smooth working now.
-Slightly changes-fixes of TOD's from v1.8, for levels: AlienVessel, BatteryPark, CityHall, Convoy, FDR, FloodedStreets and MadisonSquare.
-LowHealth-Hit effects was changed, now it is more dynamic(some textures).
-NEW! optional TODs, carefuly optimized lights, colors and other stuff for all levels except Intro, Prism(1,2) and Terminal. For those people who prefer to play game with original tod, but still want to use qm 1.8, just go to folder of mod "qmod" and start file "Disable_qmTOD.bat" or "Enable_qmTOD.bat", easy to understand.
-NEW! ProgressBar and visual effects for SlowMotion. SlowMotion is increased for 30+%, so now you have more time for BulletTime.
-NEW! LensFlare effects, unique for most levels, carefully tuned for each level, with totally new, a lot of textures, now more dynamic, optimized to give better sense of realism. There is posibility to change strength or disable/enable it, by pressing key "F7".
-NEW! LowHealth demage effects, with new textures and flares, now there is possibility to brake your visor(there is three different visual effects for this, randomly show up). When your visor was broken, it means that you are at very low health, if you get lucky your nanosuit will recover it, otherwise you will die.
-Near weapon dof.
-Fixed issue with shaking hand when using weapon zoom.
-Removed heartbeat sound when jumping, now there is heartbeat sound only when speed runing and using strength in some situation.
-Fixed and modified some minor stuff in global.
For more info please visit my webpage: