This is the home of the homebrew port of Quake - the hit first-person shooter from 1996 - to the Nintendo DS handheld system.

Upload a file Report abuse QuakeDS Release 3
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Feb 25th, 2008
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This is the binary for the third release of QuakeDS

Sourced from:

config.cfg The config file that I use to run the game with. A regular PC one will do, but I know that this one works :-)
DOS shareware version Shareware version of the DOS version of Quake - contains shareware pak files needed to run QuakeDS
Quake source id's page of game source
DLDI for libfat Chishm's flash card driver page - you need the appropriate file from this page in order to make QuakeDS run

How to play

How to start the game has not changed - if you've played before, just replace the executable with a new one.

This mini-guide assumes that you are familar with the process of running homebrew on your Nintendo DS. If you don't know how to run NDS homebrew, look online for the answer...

  • You need Quake's data files. If you own a copy, that's cool - you'll have full access to the game. If not, then you can download the shareware version of Quake (for DOS) from id's site. This will only allow you to play the levels from the first episode. If you want to play the full game, buy a copy - don't ask me (or others) where you can get these files.

    You cannot use total conversions or mods with the shareware data files.

  • In the root of your flash card, make a directory named id1

  • If you're using the shareware version, copy pak0.pak from that archive into the id1 directory that you just created

  • If you're using a commerical version, copy pak0.pak AND pak1.pak into that directory

  • You need a config file to tell the game how buttons are set up, etc. I know that my config file works, so download that from the link above and save it into the id1 directory.

  • Visit Chishm's DLDI page (above) and download the DLDI driver file which corresponds to your NDS booting method.

  • Download the QuakeDS binary package above, and extract the NDS file into the root of your flash card

  • You now need to patch that program so that it will be able to access the files on your card

  • For example, on my GBA Movie Player (CF) I download the file named 'mpcf.dldi' from Chishm's page.

  • I then run 'dlditool mpcf.dldi k:\QuakeDS.nds' - note K: is the volume where my Compact Flash card is mounted, yours will likely differ

  • Now do what you've gotta do to make an NDS start on your card

  • For example, on my GBA Movie Player, I need to rename K:\QuakeDS.nds to K:\_boot_mp.nds

  • Put the card in your booting hardware and turn on your DS!

Here is an excellent video tutorial by CalcProgrammer showing you how to install pre-release 2 - the method is still the same for release 3.


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QuakeDS Release 3
Post comment Comments
ambershee Feb 26 2008, 5:27am says:

Does it still run at 3fps, hehe ;)?

+1 vote     reply to comment
leilei Feb 26 2008, 4:57pm says:

wish this could be emulated.

+1 vote     reply to comment
somegamer Jan 30 2009, 7:29pm replied:

it can be emulated, but you need something like the R4 revalution for ds game chip with a mini-sd card, with the moonshell software installed to make it compatible for ds. just load the nds file in the mini-sd with the moonshell software installed, load the mini-sd into the R4 game chip, then play away.

+1 vote     reply to comment
Hendrich Aug 17 2009, 10:09am says:

Actually, on the standard R4 with no extra slot-2 memory packs, it runs quite well, even better then DSDoom! I'm guessing because this homebrew utilizes the hardware better and is programmed differently. Surprising, eh?

@leilei, you mean in a DS emulator? In theory it could, but why would you want to do that?

+1 vote     reply to comment
SavageCorona Feb 27 2010, 12:42pm says:

looks awesome, might download when i get the dsiplayer card

+1 vote     reply to comment
pwned1234XD Feb 12 2011, 11:56pm says:

if youve got a r4 can you download this onto it

+1 vote     reply to comment
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Released Oct 2007
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