The first release of Quake Wars: Tactical Assault is out! v0.1 is available for downloads, so please give it a try and see what you think. Feedback is appreciated, either here at moddb.com within QWTA's forum section, or on the official Quake Wars community forums(In existing threads in the mod section; please do not spam).
This is merely a very early release of QWTA. A lot more is planned for
the future, as creating this mod is an ongoing process. So far,
the main features(summarized at the most basic) include:
* Strafejumping eliminated.
* Head and neck hit locations' damage multipliers increased slightly.
* Unscoped/unironsighted weapon spreads increased(accuracy decreased).
* Weapon damages against players increased.
* Weapon damages against vehicles and deployables decreased.
* Player respawn times increased.
* Vehicle respawn times increased.