Proving Grounds is a TDM modification for Natural Selection 2. It focuses on First Person combat, without the RTS elements of the full game. Currently in alpha development, the mod will eventually feature multiple modes and full customisation of characters and models. This will be updated as more media becomes available.
Here is a mapping alpha to provide mappers with an idea of the basic movement and to enable them to build to allow for Jump pads etc. Things are still...
This is a big release, quickly put together after our very successful playtest. Expect some big updates to the map pg_lunacy in the near future, for now...
Updated mod to version 1.6.2. Updated map pg_lunacy. Added Tier 2 abilities to Aliens.
This is an update for build 216 compatibility. New features coming in v1.7a. This release includes updates to the map pg_lunacy by Trainee.
After a complete restart of the code, we have a new balance orientated release timetable. Find full details in the accompanying news post.
Latest full release of Proving Grounds Mod, v1.5a. See news for extensive changelog.
Balance fix for Proving Grounds Mod. Until Marine Upgrades are in, I have added a buff to marine weapons and armour. Also increased skulk bite damage...
Updated for NS2 Build 207 Beta. Current Issues - Aliens can select 4 upgrades, but only one sticks.
Updated Proving Grounds Mod for NS2 Build 206Beta.
Latest version of the Proving Grounds Mod, updated for NS2 Build 205Beta.
This is the latest build of Proving Grounds mod. Updated for NS2 build 200.
This is the latest release version of Proving Grounds. Requires Natural Selection 2 to play. Adds latest version of Powerslide to gameplay.
This is the latest release version of Proving Grounds. Requires Natural Selection 2 to play.