Project Valkyrie is a multiplayer first person shooter developed for the Source Engine. Players suit up in the Valkyrie suit, equipped with a powerful arm cannon integrated into the suit and the ability to morph into a sphere for faster mobility and different attack capabilities. Previously titled Three Month Mod, it was thus named for the amount of time it had taken us on the project. Three months from conception to release. Everything was done simultaneously, from pre-production concepts, to code, to mapping. Unfortunately, due to a delay with the public release of the Orange Box SDK (we couldn't release without it, even though we were already Orange Box!) our initial release had been delayed.
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What I like to call 'Scroll-Tech' allows the player to switch between first person and platformer purely based on map design.
This sample uses a cylindrical test bed.
Expect this to appear in some form in the next big PV release ;)
That's pretty cool.
I'll have to agree with that.
I like it :)
too awesome!
Nice!
Very Very Nice!
Morph Ball puzzles!
More Metroid references, it seems. Don't worry, that's a good thing.
Wait, so can you switch to the platforming view when in biped mode, too?
you will be able to, i haven't applied it to biped yet.
I'm also working on some other cool shit revolving around point of gravity for when we do outerspace stuff. so you can roll around a sphere like mario galaxy.
Thougt the same. :D
This mod does not get enough attention. The graphics are tight.
Yeah, this is a great mod, I agree, should get much more recognition.