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Overview: This is a team play mod created using the popular Source engine. The completed mod will feature a range of environments due to the lack of constraints the storyline has, expect to see Jungles, Forests, Urban and post apocalytpic Urban environments. There will be two dynamic balanced teams, both with unique playing styles and large arsenals. The mod will focus on "pick up and play" Playability for instant fun but for advanced players, use of tactics will bring many rewards. Most FPS games today are all the same with the promise of veichles combat, huge battle-fields etc... While this is good, This sounds all too familar. So when we were thinking of the direction for the mod we thought we'd not follow the crowd. Instead of having vehicle and FPS action we decided to go back to some FPS roots. After all Counter-Strike is still one of the most played online games and it's gameplay is so simple. To that end our mod is open to all gamers who like easy, fun, fast...
It has been a long time coming and we did consider changing the game engine to something that would work but with the update on the Source SDK from Valve...
back on track
After a long gap when developement stopped and it may have looked like we would never start again. We're back!! Valve seem to have sorted out some...
we're back!!
Work work work, just FYI we're NOT dead. Our UK devs are swamped with schoolwork, everyone is working on freeing up some time to work on the mod...
school: killing time since 1903
The next release of Project Unknown is currently in the works. After the Alpha testing we have identified numerous bugs. As a result Android and RadiationBeta...
next release
Project Unknown, a fast pace first person team modification for Half-Life 2 Deathmatch has reached the Internal Alpha stage! Currently sporting one map...
project unknown begins alpha testing!
Apologies for the screens not appearing. This seems to be a Moddb problem. You can also view the screens on our site if you wish.
images dont seem to be displaying
Today saw the first release of Project-Unknown. The release is an Alpha build and unfortunately for those with curiosity is an internal Alpha. The Alpha...
alpha release
Things came to a stand still recently as different members of our team were busy for various reasons, but things are now back on track and with our new...
still here
We have a new member to the mod team, welcome Gunrave who is going to be making models and other bitz and pieces for us, check out the latest screenshots...
new staff
Project-Unknown has now got a proper website up and running, Im currently in the process of updating it with some content. If your interested then pay...
new site
Those of you who have ventured onto our Website will have noticed that it is rather lacking. This is only our temporary website whilst our main site is...
new website
Hey all, The past week has been very busy for us, our coding team is finising off the last touches to the flag based scoring system, we had a little play...
moving along
Hi, Quick update from the mod team, we are busy working on a pre alpha test at a LAN we are going to hold. On the coding side of things we have had much...
first maps, flags and pre alpha test.
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