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You know those myths that people share around the campfire, but people are quick to disclose them? Well, lets just say, they were wrong... Very, very wrong...

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Report RSS High-Poly Test of Slenderman (view original)
High-Poly Test of Slenderman
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zachtou78
zachtou78 - - 1,181 comments

arms a littel longer, in fact they look a little short, that's about it, everything else looks good

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Croco15
Croco15 - - 1,240 comments

It looks great, I personally think the arms should be longer too. It would look really awesome if you could add some particles that made him look even more organic, sorta like this: 1.bp.blogspot.com
Hes in the background

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Croco15
Croco15 - - 1,240 comments

People really enjoy voting me down, even when I try being helpful. I mean seriously, its getting annoying.

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Dragondx11
Dragondx11 - - 196 comments

You deserved no negative karma for that...
Also, I agree with you on that the arms need to be longer

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XenuXemu
XenuXemu - - 435 comments

Eh, those claws give off too much of a Freddy Krueger vibe. I think what makes Slenderman so interesting is that he doesn't look very "monstery". Kinda has that Gman thing going, accept with a slightly skewed anatomy to add a bone chilling hint of being inhuman.

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xXMaNiAcXx
xXMaNiAcXx - - 4,807 comments

Well it looks good, but need to add some more detail in the body, and make the arms longer, making him almost drag his arms when walking.

With "Add some more detail in the body" I wanted to mean that you could make his body scorched, or at least more skeletal, making his flesh sticked to his bones would help a lot in making the game more scary. Just follow what I said and listen to the others and you sure are going to make him fantastic.

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gordanfreeman99
gordanfreeman99 - - 105 comments

Well, it's looking good so far, however I would agree with everyone else here that his arms need to be a lot longer. Remember, your motivation should be swinging ropes or limp hoses.
Also, I don't think that he really needs the whole 'protruding-claws' kind of thing. He wasn't really built for Wolverine-like-combat, but more for complete fear, a towering figure that brings complete despair with its long, reaching tendrils.
The face is good, I'm definitely liking the skull approach you've taken and the body is very slim, which obviously, is very good. Just remember that you're going to need the suit too, it makes his image.
And while we're on the subject, is he going to be able to stalk around, Doc-Ock style on protruding tentacles from his back? Because that'd be both awesome and terrifying.
In the end, just keep doing what you're doing and I'm sure it will turn out well.

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feltorn
feltorn - - 332 comments

Needs to be longer and have a suit to be slendy, along with no face.

You could just skin this one with flesh tones and make him into The Rake (look it up)

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Duckhead666 Online
Duckhead666 - - 87 comments

Agreed. And the Rake was creepy as hell.

The eye dents are too deep, and the mouth is too defined. Tone it down a bit, add the suit, and then you have slenderman.

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maraken
maraken - - 223 comments

...and nightmares

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Rukus_
Rukus_ - - 660 comments

Slenderman doesn't have claws, he just has really long fingers. Tendrils, if you will.

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crazyb2000
crazyb2000 - - 684 comments

Ok there is obviously something you guys haven't noticed yet. The fingers are going to be rigged like the fingers of the slenderman. Right now its in its un-rigged state but it doesn't look like that right now. I will be sure to make the arms longer too.

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Gamerman12 Author
Gamerman12 - - 771 comments

Okay, we will add the suit. Jeez, You people are scaring me D:

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maraken
maraken - - 223 comments

Good choice. The slenderman is scary, because he looks so familiar, yet very different. The suit is definetly a plus

It has been said millions of times, but claws aren't that interesting. Anyways, the model is looking good ;)

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maraken
maraken - - 223 comments

oh yeah, he needs to move very slow. Now I don't know if that'll work in a gameplay perspective, but please consider.

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Gamerman12 Author
Gamerman12 - - 771 comments

Well, we don't decide how SM wants to scare the humans. The player does. But we give them restrictions, like not being able to obstruct the human's path.

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maraken
maraken - - 223 comments

ok, cool

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HavocOfDoom
HavocOfDoom - - 417 comments

if you look at some slenderman photos he holds himself up by his arms and his legs dangle down, this might be a good creepy effect

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Johnchief117
Johnchief117 - - 151 comments

Take out the eye sockets (remember, he has a completely blank face), don't use Freddy Kruegerish Claws, make his arms a lot longer and it will be perfect

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No rig yet, sadly.

Please post anything you think should be added/removed.