This is a fully functional mod, but still needs some polish in a few places. Feedback and critiques would be greatly appreciated.
New features in this version:
- The AI is fixed, and actually can be quite challenging if playing in a free-for-all against multiple AI players.
- Upgrades are now available -- pick two of three instant upgrades from your building.
- The upgrade requirement for hold position, patrol, and guard commands have been eliminated.
- White Mage's HP have been increased to 900 from 450, his splash has been reduced from 3 to 2, and his static fire attack was re-enabled, modified, and renamed to Banishment.
- New particle effects for the White Mage.
Known issues with this version:
- The Aether resource (used for upgrades) won't show up and I don't know why. You start with a count of two.
- I haven't touched the language files, so some strings are bound to be missing.
- The Nexus and Banner still need icons.
- Balance is still a crapshoot. Please test and give feedback!